Rust Data LabData lab · live
Live readings Servers11,706 Players60,014 Populated3,275 Fresh wipes · 3h128 Sampled every 5 min

Element card · group PvE · atomic number 7,005, its rank

Shut Up & Rust

Online 198.27.75.119:27215 checked 40m ago

vanillapve
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 2
Rank · atomic number#7,005top 31%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75102:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 23:23 UTC1d ago – – – 0
Wed 28 Oct, 04:00 UTC1d ago – – – 0
Wed 28 Oct, 02:04 UTC1d ago – – – 0
Wed 28 Oct, 01:16 UTC1d ago – – – 0
Mon 26 Oct, 22:10 UTC3d ago – – – 0
Mon 26 Oct, 22:01 UTC3d ago – – – 0
Sat 24 Oct, 00:42 UTC6d ago 2 held half 2.9 days 0
Fri 23 Oct, 05:49 UTC6d ago 1 – 0.8 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Co Cozy Rust PvE 1
    Cozy Rust PvE EU · groups of 8+ · monthly · 1 on average 1/ 70

Quick answers

from the figures on this page

Server setup

What map is in play on Shut Up & Rust?

The map on Shut Up & Rust is procedural at size 3,500 with seed 350167189, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Shut Up & Rust configured, and what rules apply?

No gather rate appears in the name of Shut Up & Rust. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Community. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is disabled.

Server facts

Which location is Shut Up & Rust based in?

Nothing about a region is published by Shut Up & Rust. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 198.27.75.119:27215.

Which Rust version is Shut Up & Rust on?

Rust network protocol 2635 and build 168909 on Linux is what Shut Up & Rust uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Shut Up & Rust for staying online?

Right now, Shut Up & Rust is reachable. According to the uptime it reports, the last restart was about 23 hours ago. It was online for 143 of 144 hours in the last 6 full days, which is 99% uptime. It first appeared to Rust Data Lab on 23 October 2026.

Is Shut Up & Rust known for smooth running?

The last 48 hours show an average of 216 server fps and a minimum of 145. The entity count reached 135,496, including buildings, deployables and all other world items. Up to 2,846 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on Shut Up & Rust, and at what time?

A fresh world appears on Shut Up & Rust every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.

Lists and tags

Which meanings sit behind the tags on Shut Up & Rust?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^p (PvE): There is no player combat here, only the world's threats: that is the tag list Shut Up & Rust publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Shut Up & Rust come up?

You will find Shut Up & Rust on the following Rust Data Lab lists: Rust community servers, measured, Best Rust PvE servers, measured live and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, where does Shut Up & Rust place?

Player hours over the last week put Shut Up & Rust at #7,005, inside the top 31% of ranked servers.

How many players does Shut Up & Rust have at the moment?

At the moment Shut Up & Rust has 0 of its 10 slots filled. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 02:00 UTC, at 1 players.

How to join

How can you connect to Shut Up & Rust?

You can connect by pressing F1 in Rust and entering client.connect 198.27.75.119:27215, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.