Rust Data LabData lab · live
Live readings Servers11,879 Players98,401 Populated3,904 Fresh wipes · 3h400 Sampled every 5 min

Element card · group Community · atomic number 15,509, its rank

rustcore reference lab

Offline 199.47.146.194:28125 checked 42d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,509no region published
Last wipe61d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru Rustafied.com … 57
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  5. 5 Ru Rustoria.co - … 989
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  6. 6 Ru Rustoria.co - … 27
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Quick answers

from the figures on this page

Settings and map

What settings and rules apply on rustcore reference lab?

Nothing in the name of rustcore reference lab gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is disabled.

Server details

In what location does rustcore reference lab sit?

Nothing about a region is published by rustcore reference lab. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 199.47.146.194:28125.

On what Rust version does rustcore reference lab operate?

Rust network protocol 2632 and build 161626 on Linux is what rustcore reference lab uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does rustcore reference lab stay online?

rustcore reference lab is not online at the moment; the last sighting was 42 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe days

How often does a wipe happen on rustcore reference lab, and at what time?

The record holds too few of rustcore reference lab's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 61 days 6 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on rustcore reference lab?

These are the tags rustcore reference lab makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2632 (Protocol): Protocol 2632 is required; join only if your game matches it; cs161626 (Build): Build number: 161626; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does rustcore reference lab appear in?

You will find rustcore reference lab on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does rustcore reference lab compare with other servers in the rankings?

rustcore reference lab sits at #15,509 for seven-day player hours, placing it in the top – of ranked servers.

How many players does rustcore reference lab have at the moment?

The last recorded sighting of rustcore reference lab was 42 days 20 hours ago, and it is offline now.

How to join

How can you connect to rustcore reference lab?

Open the console with F1 in Rust and type client.connect 199.47.146.194:28125. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161626,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2632
Protocol Protocol 2632 is required; join only if your game matches it.
cs161626
Build Build number: 161626.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.