Rust Data LabData lab · live
Live readings Servers11,644 Players39,744 Populated2,959 Fresh wipes · 3h79 Sampled every 5 min

Element card · group Modded · atomic number 4,678, its rank

My Server Name

Offline 2.210.145.97:28015 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average1peak 4
Rank · atomic number#4,678top 21%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75103:0006:0009:0012:0015:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:38 UTC2d ago – – – 2
Sun 25 Oct, 01:50 UTC3d ago – – – 3
Sat 24 Oct, 23:09 UTC3d ago – – – 2
Sat 24 Oct, 22:51 UTC3d ago – – – 0
Sat 24 Oct, 21:32 UTC3d ago – – – 1
Thu 22 Oct, 19:48 UTC5d ago 1 – 2.1 days 1

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the same kind of game, then region, group limit, rate and wipes
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Quick answers

from the figures on this page

Map and rules

What map is in play on My Server Name?

The map on My Server Name is procedural, made by the game.

How is My Server Name configured, and what rules apply?

Nothing in the name of My Server Name gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does My Server Name sit?

Nothing about a region is published by My Server Name. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 2.210.145.97:28015.

What Rust version does My Server Name currently run?

On Windows, My Server Name is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Server Name stay up, and how reliable is its uptime?

Right now My Server Name is offline, with its last appearance 32 hours ago. It was online for 38 of 120 hours in the last 5 full days, which is 32% uptime. It first appeared to Rust Data Lab on 22 October 2026.

Wipes and resets

How often does a wipe happen on My Server Name, and at what time?

Every few hours My Server Name generates a new world; there is no wipe schedule, and those resets are not wipes.

Tags, lists

What should you understand from the tags My Server Name carries?

These are the tags My Server Name makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Server Name come up?

The Rust Data Lab lists that include My Server Name are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, where does My Server Name place?

My Server Name sits at #4,678 for seven-day player hours, placing it in the top 21% of ranked servers.

How full is My Server Name right now?

My Server Name is offline at the moment; the last sighting was 32 hours ago. The week's figures average 1 players and top out at 4. Peak time in the past 48 hours: 12:00 UTC, when the average was 1 players.

Connection

What steps get you onto My Server Name?

In Rust, press F1 and enter client.connect 2.210.145.97:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.