Rust Data LabData lab · live
Live readings Servers11,704 Players51,358 Populated3,284 Fresh wipes · 3h143 Sampled every 5 min

Element card · group Community · atomic number 15,106, its rank

Mrozo Staging [PRIVATE TEST]

Offline 2.24.1.173:28025 checked 11d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,106top 70%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep1 Oct7 Oct12 Oct18 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 389
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average 389/ 425
  2. 2 Ru Rustoria.co - … 22
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average 22/ 250
  3. 3 Ru Rusty Moose |E… 45
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average 45/ 250
  4. 4 Ru Rustoria.co - … 180
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 180/ 200
  5. 5 Ru Rustoria.co - … 69
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 69/ 200
  6. 6 Ru Rustafied.com … 77
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 77/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Mrozo Staging [PRIVATE TEST]?

A procedural map runs on Mrozo Staging [PRIVATE TEST], generated by the game.

What rules has Mrozo Staging [PRIVATE TEST] set, and what settings are in force?

The name of Mrozo Staging [PRIVATE TEST] carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Mrozo Staging [PRIVATE TEST]?

There is no region on record for Mrozo Staging [PRIVATE TEST]. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 2.24.1.173:28025.

Which Rust version is Mrozo Staging [PRIVATE TEST] on?

Rust network protocol 2635 and build 168212 on Linux is what Mrozo Staging [PRIVATE TEST] uses. The protocol must match for you to join; Steam will update your game.

How dependable is Mrozo Staging [PRIVATE TEST] for staying online?

Mrozo Staging [PRIVATE TEST] is not online at the moment; the last sighting was 11 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on Mrozo Staging [PRIVATE TEST]?

Mrozo Staging [PRIVATE TEST]'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 31 days 16 hours ago the current world was made.

Tags, lists

How should you read the tags on Mrozo Staging [PRIVATE TEST]?

These are the tags Mrozo Staging [PRIVATE TEST] makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168212 (Build): The game build is 168212; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Mrozo Staging [PRIVATE TEST] appear in?

The Rust Data Lab lists that include Mrozo Staging [PRIVATE TEST] are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Mrozo Staging [PRIVATE TEST] hold among Rust servers?

Player hours over the last week put Mrozo Staging [PRIVATE TEST] at #15,106, inside the top 70% of ranked servers.

How full is Mrozo Staging [PRIVATE TEST] right now?

No live signal from Mrozo Staging [PRIVATE TEST] right now, which was last seen 11 days 5 hours ago.

Connection

How can you connect to Mrozo Staging [PRIVATE TEST]?

Open the console with F1 in Rust and type client.connect 2.24.1.173:28025. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168212,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168212
Build The game build is 168212.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.