Element card · group Community · atomic number 8,088, its rank
Boto's
Offline 2.35.173.209:28015 checked 11h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Boto's?
Generated by the game, the map on Boto's is procedural.
How is Boto's configured, and what rules apply?
Nothing in the name of Boto's gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Boto's?
No region is published by Boto's. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 2.35.173.209:28015.
Which Rust version is Boto's on?
Rust network protocol 2635 and build 168909 on Windows is what Boto's uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Boto's for staying online?
Boto's is not online at the moment; the last sighting was 11 hours ago. It was online for 7 of 48 hours in the last 2 full days, which is 15% uptime. It first appeared to Rust Data Lab on 25 October 2026.
Wipe days
What is the wiping pattern on Boto's?
Boto's's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 9 hours ago.
Lists and tags
Which meanings sit behind the tags on Boto's?
These are the tags Boto's makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Boto's come up?
These themed Rust Data Lab lists carry Boto's: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
How does Boto's compare with other servers in the rankings?
Player hours over the last week put Boto's at #8,088, inside the top 36% of ranked servers.
How many players does Boto's have at the moment?
Boto's is offline at the moment; the last sighting was 11 hours ago. A seven-day sample gives 1 players on average and 1 at the top. Over 48 hours, the highest average fell at 15:00 UTC, at 1 players.
Getting on
How can you connect to Boto's?
You can connect by pressing F1 in Rust and entering client.connect 2.35.173.209:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.