Rust Data LabData lab · live
Live readings Servers11,694 Players45,403 Populated3,140 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Community · atomic number 16,829, its rank

FP1 Current Map

Offline 2.49.144.161:28015 checked 32d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#16,829top 72%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 15:31 UTC32d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 236
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 236/ 275
  2. 2 Ru Rustoria.co - … 153
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 153/ 200
  3. 3 Ru Rusty Moose |E… 27
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 27/ 250
  4. 4 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 15/ 250
  5. 5 Ru Rustafied.com … 32
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 32/ 100
  6. 6 Ru Rustoria.co - … 42
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 42/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on FP1 Current Map?

A procedural map runs on FP1 Current Map, generated by the game.

What settings and rules apply on FP1 Current Map?

No gather rate appears in the name of FP1 Current Map. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is FP1 Current Map based in?

Nothing about a region is published by FP1 Current Map. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 2.49.144.161:28015.

On what Rust version does FP1 Current Map operate?

Rust network protocol 2634 and build 165948 on Windows is what FP1 Current Map uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does FP1 Current Map stay up, and how reliable is its uptime?

Right now FP1 Current Map is offline, with its last appearance 32 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 26 September 2026.

Wipes and resets

What is the wiping pattern on FP1 Current Map?

Too few wipes are on record for FP1 Current Map to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 32 days 7 hours ago.

How does FP1 Current Map look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

Which meanings sit behind the tags on FP1 Current Map?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs165948 (Build): Build number: 165948; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list FP1 Current Map publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does FP1 Current Map appear in?

The Rust Data Lab lists that include FP1 Current Map are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does FP1 Current Map place?

Player hours over the last week put FP1 Current Map at #16,829, inside the top 72% of ranked servers.

What does the current player count on FP1 Current Map tell you?

FP1 Current Map is offline at the moment; the last sighting was 32 days 7 hours ago.

How to join

What steps get you onto FP1 Current Map?

You can connect by pressing F1 in Rust and entering client.connect 2.49.144.161:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs165948,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs165948
Build Build number: 165948.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.