Rust Data LabData lab · live
Live readings Servers11,615 Players36,329 Populated2,867 Fresh wipes · 3h56 Sampled every 5 min

Element card · group Community · atomic number 13,321, its rank

My Rust Server

Offline 2.60.165.121:28015 checked 37d ago

Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#13,321no region published
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 09:49 UTC37d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 231
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  2. 2 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average 15/ 250
  3. 3 Ru Rusty Moose |E… 21
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average 21/ 250
  4. 4 Ru Rustoria.co - … 111
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 111/ 200
  5. 5 Ru Rustoria.co - … 42
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 42/ 200
  6. 6 Ru Rustafied.com … 42
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 42/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on My Rust Server?

The map on My Rust Server is procedural, made by the game.

What rules has My Rust Server set, and what settings are in force?

Nothing in the name of My Rust Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

In what location does My Rust Server sit?

Nothing about a region is published by My Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 2.60.165.121:28015 is the address it uses.

Which Rust version is My Rust Server on?

Rust network protocol 2633 and build 164530 on Windows is what My Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Rust Server stay up, and how reliable is its uptime?

My Rust Server is not online at the moment; the last sighting was 37 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 18 September 2026.

Wipe days

How often does a wipe happen on My Rust Server, and at what time?

My Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 37 days 17 hours ago the current world was made.

What does a typical wipe day on My Rust Server involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began.

Where it appears

Which meanings sit behind the tags on My Rust Server?

The game's server browser reads the tags My Rust Server publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust Server come up?

The Rust Data Lab lists that include My Rust Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does My Rust Server place?

Player hours over the last week put My Rust Server at #13,321, inside the top – of ranked servers.

What does the current player count on My Rust Server tell you?

My Rust Server is offline at the moment; the last sighting was 37 days 17 hours ago.

Connection

How can you connect to My Rust Server?

In Rust, press F1 and enter client.connect 2.60.165.121:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.