Rust Data LabData lab · live
Live readings Servers11,597 Players34,587 Populated2,830 Fresh wipes · 3h60 Sampled every 5 min

Element card · group Community · atomic number 14,354, its rank

My Server Name

Offline 2.60.229.182:28015 checked 27d ago

Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#14,354top 60%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 30 SepMon 28 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 16:54 UTC27d ago 1 – running 1
Mon 28 Sep, 12:11 UTC29d ago 1 held half 2.2 days 0
Thu 24 Sep, 18:01 UTC33d ago 1 – 3.8 days 1
Wed 23 Sep, 18:30 UTC34d ago 1 – 1 days 0
Thu 17 Sep, 09:27 UTC40d ago 1 – 6.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 220
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average 220/ 250
  2. 2 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average 15/ 250
  3. 3 Ru Rusty Moose |E… 21
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average 21/ 250
  4. 4 Ru Rustoria.co - … 126
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 126/ 200
  5. 5 Ru Rustoria.co - … 38
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 38/ 200
  6. 6 Ru Rustafied.com … 40
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 40/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on My Server Name?

A procedural map runs on My Server Name, generated by the game.

How is My Server Name configured, and what rules apply?

Nothing in the name of My Server Name gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

In what location does My Server Name sit?

Nothing about a region is published by My Server Name. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 2.60.229.182:28015 is the address it uses.

What Rust version does My Server Name currently run?

On Windows, My Server Name is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is My Server Name for staying online?

Currently offline, My Server Name was last seen 27 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.

Wipes and resets

When does My Server Name wipe, and how often?

There is no next wipe to predict for My Server Name, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 11 hours ago.

How does My Server Name look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of recent wipes.

Lists and tags

How should you read the tags on My Server Name?

These are the tags My Server Name makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): 500 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Server Name appear in?

You will find My Server Name on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does My Server Name hold among Rust servers?

Player hours over the last week put My Server Name at #14,354, inside the top 60% of ranked servers.

What does the current player count on My Server Name tell you?

My Server Name is offline at the moment; the last sighting was 27 days 9 hours ago.

Connection

How can you connect to My Server Name?

You can connect by pressing F1 in Rust and entering client.connect 2.60.229.182:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players 500 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.