Rust Data LabData lab · live
Live readings Servers11,630 Players38,873 Populated2,981 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Community · atomic number 15,883, its rank

pedikrust

Offline 2.72.160.238:28015 checked 17d ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,883top 72%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct9 Oct13 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 14:22 UTC27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 325
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average 325/ 300
  2. 2 Ru Rustoria.co - … 22
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average 22/ 250
  3. 3 Ru Rusty Moose |E… 19
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average 19/ 250
  4. 4 Ru Rustoria.co - … 201
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 201/ 200
  5. 5 Ru Rustoria.co - … 97
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 97/ 200
  6. 6 Ru Rustafied.com … 30
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 30/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on pedikrust?

A procedural map runs on pedikrust, generated by the game.

How is pedikrust configured, and what rules apply?

The name of pedikrust carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

What region hosts pedikrust?

There is no region on record for pedikrust. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 2.72.160.238:28015.

On what Rust version does pedikrust operate?

On Windows, pedikrust is running Rust network protocol 2634 and build 166586. The protocol must match for you to join; Steam will update your game.

How reliably does pedikrust stay online?

pedikrust is not online at the moment; the last sighting was 17 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 28 September 2026.

Wipes and resets

What is the wiping pattern on pedikrust?

pedikrust's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 25 days 12 hours ago the current world was made.

On pedikrust, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

Which meanings sit behind the tags on pedikrust?

The game's server browser reads the tags pedikrust publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does pedikrust come up?

The Rust Data Lab lists that include pedikrust are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does pedikrust hold among Rust servers?

Player hours over the last week put pedikrust at #15,883, inside the top 72% of ranked servers.

What does the current player count on pedikrust tell you?

The last recorded sighting of pedikrust was 17 days 13 hours ago, and it is offline now.

Getting on

How can you connect to pedikrust?

You can connect by pressing F1 in Rust and entering client.connect 2.72.160.238:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players It has 5 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.