Rust Data LabData lab · live
Live readings Servers11,642 Players38,888 Populated2,942 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Community · atomic number 12,728, its rank

CSC MASTER

Offline 2.83.30.250:28015 checked 32d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#12,728top 55%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 17:53 UTC32d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 237
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average 237/ 300
  2. 2 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average 16/ 250
  3. 3 Ru Rusty Moose |E… 30
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average 30/ 250
  4. 4 Ru Rustoria.co - … 117
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 117/ 200
  5. 5 Ru Rustoria.co - … 47
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 47/ 200
  6. 6 Ru Rustafied.com … 52
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 52/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on CSC MASTER?

A procedural map runs on CSC MASTER, generated by the game.

What rules has CSC MASTER set, and what settings are in force?

Nothing in the name of CSC MASTER gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

Which location is CSC MASTER based in?

Nothing about a region is published by CSC MASTER. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 2.83.30.250:28015.

Which Rust version is CSC MASTER on?

Rust network protocol 2633 and build 165217 on Windows is what CSC MASTER uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is CSC MASTER for staying online?

CSC MASTER is not online at the moment; the last sighting was 32 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on CSC MASTER, and at what time?

CSC MASTER's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 32 days 9 hours ago the current world was made.

What does a typical wipe day on CSC MASTER involve?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 3 hours in.

Tags, lists

What should you understand from the tags CSC MASTER carries?

The game's server browser reads the tags CSC MASTER publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does CSC MASTER appear in?

These themed Rust Data Lab lists carry CSC MASTER: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does CSC MASTER compare with other servers in the rankings?

The seven-day player-hours table has CSC MASTER at #12,728, in the top 55% of ranked servers.

How many players does CSC MASTER have at the moment?

No live signal from CSC MASTER right now, which was last seen 32 days 5 hours ago.

Connection

How can you connect to CSC MASTER?

In Rust, press F1 and enter client.connect 2.83.30.250:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.