Element card · group Community · atomic number 15,487, its rank
Tin & Blood
Offline 2.84.244.104:35005 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
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636
Rusty Moose |EU Mondays| 636/ 675
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2
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Rustoria.co - EU East Long 485/ 525
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3
Ru
Rusty Moose |E…
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Rusty Moose |EU Main| 59/ 250
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4
Ru
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36
Rustoria.co - EU Main 36/ 250
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5
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Rustafied.com - EU Friday 138/ 200
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6
Ru
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Rustoria.co - EU East Medium 255/ 300
Quick answers
from the figures on this pageSettings and map
What map is in play on Tin & Blood?
A procedural map of size 6,000 with seed 1789661113 runs on Tin & Blood, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is Tin & Blood configured, and what rules apply?
The name of Tin & Blood carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
Server details
Which location is Tin & Blood based in?
There is no region on record for Tin & Blood. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 2.84.244.104:35005.
What Rust version does Tin & Blood currently run?
On Linux, Tin & Blood is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
Does Tin & Blood stay up, and how reliable is its uptime?
Right now Tin & Blood is offline, with its last appearance 37 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 20 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does Tin & Blood wipe, and how often?
Tin & Blood's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 46 days 22 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on Tin & Blood?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list Tin & Blood publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Tin & Blood come up?
You will find Tin & Blood on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does Tin & Blood hold among Rust servers?
Player hours over the last week put Tin & Blood at #15,487, inside the top 68% of ranked servers.
How many players does Tin & Blood have at the moment?
The last recorded sighting of Tin & Blood was 37 days 7 hours ago, and it is offline now.
Connection
What steps get you onto Tin & Blood?
In Rust, press F1 and enter client.connect 2.84.244.104:35005. Or click Launch Rust here to open Rust via Steam and connect automatically.