Element card · group Community · atomic number 15,401, its rank
Tin & Blood
Offline 2.84.252.144:35005 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Tin & Blood?
A procedural map of size 6,000 with seed 1789661113 runs on Tin & Blood, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is Tin & Blood configured, and what rules apply?
Nothing in the name of Tin & Blood gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
In what location does Tin & Blood sit?
There is no region on record for Tin & Blood. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 2.84.252.144:35005 is the address it uses.
On what Rust version does Tin & Blood operate?
Rust network protocol 2633 and build 164530 on Linux is what Tin & Blood uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Tin & Blood for staying online?
Tin & Blood is not online at the moment; the last sighting was 38 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.
Wipe days
How often does a wipe happen on Tin & Blood, and at what time?
Too few wipes are on record for Tin & Blood to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 46 days 3 hours ago.
Where it appears
What should you understand from the tags Tin & Blood carries?
gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list Tin & Blood publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Tin & Blood appear in?
You will find Tin & Blood on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does Tin & Blood place?
Tin & Blood sits at #15,401 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on Tin & Blood tell you?
The last recorded sighting of Tin & Blood was 38 days 15 hours ago, and it is offline now.
How to join
What steps get you onto Tin & Blood?
Open the console with F1 in Rust and type client.connect 2.84.252.144:35005. The Launch Rust button on this page does the same job through Steam.