Element card · group Community · atomic number 15,643, its rank
Tin & Blood
Offline 2.87.108.187:35005 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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3
Ru
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4
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Rusty Moose |EU Main| 49/ 250
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5
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Rustoria.co - EU East Medium 214/ 250
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6
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Rustafied.com - EU Friday 135/ 175
Quick answers
from the figures on this pageMap and rules
What map is in play on Tin & Blood?
The map on Tin & Blood is procedural, made by the game.
How is Tin & Blood configured, and what rules apply?
No gather rate appears in the name of Tin & Blood. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
In what location does Tin & Blood sit?
There is no region on record for Tin & Blood. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 2.87.108.187:35005.
Which Rust version is Tin & Blood on?
On Linux, Tin & Blood is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Tin & Blood for staying online?
Currently offline, Tin & Blood was last seen 34 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on Tin & Blood, and at what time?
Tin & Blood's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 46 days 17 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on Tin & Blood?
These are the tags Tin & Blood makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Tin & Blood come up?
You will find Tin & Blood on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Tin & Blood hold among Rust servers?
Tin & Blood sits at #15,643 for seven-day player hours, placing it in the top 71% of ranked servers.
How many players does Tin & Blood have at the moment?
Tin & Blood is offline at the moment; the last sighting was 34 days 4 hours ago.
Connection
How can you connect to Tin & Blood?
Open the console with F1 in Rust and type client.connect 2.87.108.187:35005. The Launch Rust button on this page does the same job through Steam.