Rust Data LabData lab · live
Live readings Servers11,751 Players55,890 Populated3,402 Fresh wipes · 3h132 Sampled every 5 min

Element card · group Vanilla · atomic number 5,137, its rank

RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01

Online EA 20.78.0.188:28015 checked 11m ago

monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 3
Rank · atomic number#5,137top 23% · #378 in EA
Last wipe27d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75100:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 67% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

The map on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 is procedural at size 3,750 with seed 255308939, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: RustWorld TKY1.

What settings and rules apply on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

No gather rate appears in the name of RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

Server details

In what location does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 sit?

With its EA tag, RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 places itself in Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 20.78.0.188:28015 is the address it uses.

On what Rust version does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 operate?

On Linux, RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 stay online?

At the moment, RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 is online. About 5 days 18 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 known for smooth running?

Server fps averaged 32 over the last 48 hours, with 32 as the lowest. The maximum entity count was 84,061, covering buildings, deployables and all else in the world. Memory use peaked at 3,868 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

Once a month is all RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 5 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

How does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. 42 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 carries?

These are the tags RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EA (East Asia): East Asia is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 appear in?

You will find RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, where does RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 place?

Player hours for the past seven days give RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 #5,137, #378 in Asia, and a place in the top 23% of ranked servers.

What does the current player count on RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 tell you?

RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01 currently shows 0 players across 50 slots. The week's figures average 0 players and top out at 3. Peak time in the past 48 hours: 05:00 UTC, when the average was 0 players.

Getting on

What is the way to join RUSTWORLD.CC [EA] Japan - Main | Monthly/PvP | Wiped: 10/01?

Open the console with F1 in Rust and type client.connect 20.78.0.188:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at http://www.rustworld.cc/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EA
East Asia East Asia is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.