Element card · group Community · atomic number 16,875, its rank
spawneo-test
Offline 200.115.210.247:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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3
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4
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5
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Rustoria.co - EU East Medium 35/ 200
Quick answers
from the figures on this pageSettings and map
What map is in play on spawneo-test?
A procedural map runs on spawneo-test, generated by the game.
How is spawneo-test configured, and what rules apply?
Nothing in the name of spawneo-test gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.
Server details
In what location does spawneo-test sit?
No region is published by spawneo-test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 200.115.210.247:28015 is the address it uses.
On what Rust version does spawneo-test operate?
On Linux, spawneo-test is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
How reliably does spawneo-test stay online?
spawneo-test is not online at the moment; the last sighting was 29 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 29 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on spawneo-test, and at what time?
Too few wipes are on record for spawneo-test to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 29 days 17 hours ago the current world was made.
Lists and tags
What should you understand from the tags spawneo-test carries?
These are the tags spawneo-test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): Player slots: 4; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does spawneo-test appear in?
The Rust Data Lab lists that include spawneo-test are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does spawneo-test compare with other servers in the rankings?
Player hours over the last week put spawneo-test at #16,875, inside the top 71% of ranked servers.
How full is spawneo-test right now?
No live signal from spawneo-test right now, which was last seen 29 days 17 hours ago.
Connection
How can you connect to spawneo-test?
You can connect by pressing F1 in Rust and entering client.connect 200.115.210.247:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.