Element card · group Community · atomic number 15,172, its rank
MarambaiaZ
Offline 200.24.96.143:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on MarambaiaZ?
The map on MarambaiaZ is procedural, made by the game.
What rules has MarambaiaZ set, and what settings are in force?
Nothing in the name of MarambaiaZ gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is MarambaiaZ based in?
There is no region on record for MarambaiaZ. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 200.24.96.143:28015.
On what Rust version does MarambaiaZ operate?
Rust network protocol 2633 and build 163794 on Windows is what MarambaiaZ uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does MarambaiaZ stay up, and how reliable is its uptime?
Currently offline, MarambaiaZ was last seen 45 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe days
When does MarambaiaZ wipe, and how often?
MarambaiaZ's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 15 hours ago.
Lists and tags
Which meanings sit behind the tags on MarambaiaZ?
gmrust (Game mode): Standard Rust survival is the game here; mp64 (Max players): Player slots: 64; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list MarambaiaZ publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does MarambaiaZ appear in?
These themed Rust Data Lab lists carry MarambaiaZ: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does MarambaiaZ place?
The seven-day player-hours table has MarambaiaZ at #15,172, in the top – of ranked servers.
How full is MarambaiaZ right now?
MarambaiaZ is offline at the moment; the last sighting was 45 days 11 hours ago.
Getting on
How can you connect to MarambaiaZ?
You can connect by pressing F1 in Rust and entering client.connect 200.24.96.143:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.