Rust Data LabData lab · live
Live readings Servers11,657 Players49,583 Populated3,193 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Modded · atomic number 15,810, its rank

My Rust Server

Offline 201.10.76.24:28015 checked 17d ago

trio moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,810top 72%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers, and #509 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    QS『可乐』10.28/5倍/养老/三人/萌新礼包 EA · trio · weekly · 21 on average 28/ 100
  3. 3 Go GORILA.RU Rand… 13
    GORILA.RU Random Item Jump (Random Item) trio · weekly · 19 on average 13/ 200
  4. 4 Ru 404 RUST SOLO/… 2
    404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10 EU · trio · monthly · 15 on average 2/ 550
  5. 5 Ru 404 RUST SOLO/… 3
    404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 EU · trio · monthly · 15 on average 3/ 550
  6. 6 Ru 404 RUST SOLO/… 35
    404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 EU · trio · monthly · 12 on average 35/ 550

Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust Server?

Generated by the game, the map on My Rust Server is procedural.

How is My Rust Server configured, and what rules apply?

No gather rate appears in the name of My Rust Server. A group can hold 3 players at most (trio). Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does My Rust Server sit?

No region is published by My Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 201.10.76.24:28015 is the address it uses.

What Rust version does My Rust Server currently run?

Rust network protocol 2634 and build 167398 on Windows is what My Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does My Rust Server stay up, and how reliable is its uptime?

My Rust Server is not online at the moment; the last sighting was 17 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 10 October 2026.

Wipe days

How often does a wipe happen on My Rust Server, and at what time?

The record holds too few of My Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 23 hours ago.

Where it appears

How should you read the tags on My Rust Server?

The game's server browser reads the tags My Rust Server publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts3 (Group limit): The team limit is 3; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust Server come up?

You will find My Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured and Trio Rust servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.

Player numbers

Against other Rust servers, where does My Rust Server place?

My Rust Server sits at #15,810 for seven-day player hours, placing it in the top 72% of ranked servers. Within trio, its rank is #509.

What does the current player count on My Rust Server tell you?

No live signal from My Rust Server right now, which was last seen 17 days 23 hours ago.

Getting on

How can you connect to My Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 201.10.76.24:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts3,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It has 50 slots.
ts3
Group limit The team limit is 3.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.