Element card · group Community · atomic number 13,767, its rank
Devblog 65 Legacy Server
Offline 201.10.76.6:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Devblog 65 Legacy Server?
A procedural map runs on Devblog 65 Legacy Server, generated by the game.
What rules has Devblog 65 Legacy Server set, and what settings are in force?
Nothing in the name of Devblog 65 Legacy Server gives a gather rate. No group limit is published. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is off: Valve's VAC.
About the server
In what location does Devblog 65 Legacy Server sit?
Nothing about a region is published by Devblog 65 Legacy Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 201.10.76.6:28015 is the address it uses.
What Rust version does Devblog 65 Legacy Server currently run?
Rust network protocol 2013 on Windows is what Devblog 65 Legacy Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Devblog 65 Legacy Server stay up, and how reliable is its uptime?
Devblog 65 Legacy Server is not online at the moment; the last sighting was 21 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 5 October 2026.
Wipe days
How often does a wipe happen on Devblog 65 Legacy Server, and at what time?
The record holds too few of Devblog 65 Legacy Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 21 days 10 hours ago the current world was made.
Where it appears
What should you understand from the tags Devblog 65 Legacy Server carries?
mp30 (Max players): Player slots: 30; v2013 (Protocol): To join, your game must match protocol 2013; h5cf11350 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it; stok (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it: that is the tag list Devblog 65 Legacy Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Devblog 65 Legacy Server come up?
The Rust Data Lab lists that include Devblog 65 Legacy Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all.
Population
Against other Rust servers, where does Devblog 65 Legacy Server place?
Devblog 65 Legacy Server sits at #13,767 for seven-day player hours, placing it in the top 61% of ranked servers.
How many players does Devblog 65 Legacy Server have at the moment?
The last recorded sighting of Devblog 65 Legacy Server was 21 days 9 hours ago, and it is offline now.
Connection
How can you connect to Devblog 65 Legacy Server?
Open the console with F1 in Rust and type client.connect 201.10.76.6:28015. The Launch Rust button on this page does the same job through Steam.