Rust Data LabData lab · live
Live readings Servers11,676 Players50,509 Populated3,178 Fresh wipes · 3h130 Sampled every 5 min

Element card · group Modded · atomic number 14,283, its rank

SKOL BATTLEFIELD [BR]

Offline SA 201.15.234.207:28015 checked 23d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#14,283top 64% · #200 in SA
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep24 Sep28 Sep5 Oct9 Oct12 Oct

Top 64% of all ranked servers, top 86% in SA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:48 UTC23d ago 1 – running 1
Mon 21 Sep, 14:58 UTC37d ago 1 halved by day 1 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 倍枪 【极光】100000000倍… 1
    【极光】100000000倍|枪战|礼包|建造|新手入门 EA · groups of 16+ · 19 on average 1/ 200
  2. 2 倍爆 【星云】10000倍|爆枪|… 1
    【星云】10000倍|爆枪|秒造|全解|礼包|新手入门 EA · groups of 16+ · 15 on average 1/ 200
  3. 3 Ad ADRENALIN Rust… 5
    ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ EU · groups of 60+ · 2x · weekly · 4 on average 5/ 100
  4. 4 Ru RUSTBURG.GG #1… 233
    RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 EU · groups of 50+ · 5x · weekly · 185 on average 233/ 210
  5. 5 Sc Scrapland x100… 38
    Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| NA · groups of 35+ · 1e+07x · weekly · 138 on average 38/ 200
  6. 6 Co CoolingLine #1… 73
    CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 61 on average 73/ 95

Quick answers

from the figures on this page

Map and rules

What map is in play on SKOL BATTLEFIELD [BR]?

The map on SKOL BATTLEFIELD [BR] is procedural at size 2,500 with seed 99, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on SKOL BATTLEFIELD [BR]?

No gather rate appears in the name of SKOL BATTLEFIELD [BR]. Groups top out at 8 players, the default for the game. Play runs as battlefield, quick PvP, kits and high rates included. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is SKOL BATTLEFIELD [BR] based in?

The SA tag is how SKOL BATTLEFIELD [BR] lists itself, in South America. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 201.15.234.207:28015.

On what Rust version does SKOL BATTLEFIELD [BR] operate?

On Windows, SKOL BATTLEFIELD [BR] is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

Does SKOL BATTLEFIELD [BR] stay up, and how reliable is its uptime?

Right now SKOL BATTLEFIELD [BR] is offline, with its last appearance 23 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 21 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does SKOL BATTLEFIELD [BR] wipe, and how often?

Too few wipes are on record for SKOL BATTLEFIELD [BR] to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 14 hours ago the current world was made.

What does a typical wipe day on SKOL BATTLEFIELD [BR] involve?

Recent wipes on average reached 1 players at their busiest. 5 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Where it appears

What should you understand from the tags SKOL BATTLEFIELD [BR] carries?

These are the tags SKOL BATTLEFIELD [BR] makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^i (Battlefield): High rates and kits for quick PvP; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; SA (South America): The server browser files it under South America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does SKOL BATTLEFIELD [BR] appear in?

These themed Rust Data Lab lists carry SKOL BATTLEFIELD [BR]: Modded Rust servers, measured and Battlefield servers, measured. These filters bring it up on the server list: Region: South America; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does SKOL BATTLEFIELD [BR] place?

Seven-day player hours place SKOL BATTLEFIELD [BR] at #14,283 overall, #200 in South America and in the top 64% of ranked servers.

What does the current player count on SKOL BATTLEFIELD [BR] tell you?

The last recorded sighting of SKOL BATTLEFIELD [BR] was 23 days 13 hours ago, and it is offline now.

How to join

What is the way to join SKOL BATTLEFIELD [BR]?

In Rust, press F1 and enter client.connect 201.15.234.207:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^i,SA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Gameplay

^i
Battlefield High rates and kits for quick PvP.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.