Rust Data LabData lab · live
Live readings Servers11,614 Players34,171 Populated2,816 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Community · atomic number 15,960, its rank

SKOL BATTLEFIELD [BR]

Offline SA 201.15.234.207:28015 checked 23d ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,960top 71% · #209 in SA
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.9 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Mon 5 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:23 UTC23d ago 0 – running 0
Mon 21 Sep, 15:58 UTC37d ago 1 halved by day 2 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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Quick answers

from the figures on this page

Settings and map

What map is in play on SKOL BATTLEFIELD [BR]?

A procedural map of size 2,500 with seed 99 runs on SKOL BATTLEFIELD [BR], generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has SKOL BATTLEFIELD [BR] set, and what settings are in force?

No gather rate appears in the name of SKOL BATTLEFIELD [BR]. With no change from the default, groups can hold up to 8 players. battlefield is the game mode, kits and high rates for fast PvP. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

In what location does SKOL BATTLEFIELD [BR] sit?

With its SA tag, SKOL BATTLEFIELD [BR] places itself in South America. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 201.15.234.207:28015.

Which Rust version is SKOL BATTLEFIELD [BR] on?

Rust network protocol 2634 and build 166652 on Windows is what SKOL BATTLEFIELD [BR] uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does SKOL BATTLEFIELD [BR] stay up, and how reliable is its uptime?

Currently offline, SKOL BATTLEFIELD [BR] was last seen 23 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on SKOL BATTLEFIELD [BR], and at what time?

The record holds too few of SKOL BATTLEFIELD [BR]'s wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 15 hours ago.

On SKOL BATTLEFIELD [BR], what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 2 when it didn't hold.

Where it appears

What should you understand from the tags SKOL BATTLEFIELD [BR] carries?

These are the tags SKOL BATTLEFIELD [BR] makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^i (Battlefield): Quick, kit-based PvP at high rates; SA (South America): In the browser it sits under South America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does SKOL BATTLEFIELD [BR] come up?

You will find SKOL BATTLEFIELD [BR] on the following Rust Data Lab lists: Battlefield servers, measured. These filters bring it up on the server list: Region: South America; Type: Community (not modded, not official) and No plugins at all; Server tag: Battlefield ^i; Group limit: 5 or more.

Player counts

What position does SKOL BATTLEFIELD [BR] hold among Rust servers?

SKOL BATTLEFIELD [BR] is #15,960 on seven-day player hours, #209 in South America, and in the top 71% of all ranked servers.

How many players does SKOL BATTLEFIELD [BR] have at the moment?

The last recorded sighting of SKOL BATTLEFIELD [BR] was 23 days 12 hours ago, and it is offline now.

Connection

How can you connect to SKOL BATTLEFIELD [BR]?

You can connect by pressing F1 in Rust and entering client.connect 201.15.234.207:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^i,SA,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Gameplay

^i
Battlefield Quick, kit-based PvP at high rates.

Region

SA
South America In the browser it sits under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.