Element card · group PvE · atomic number 15,498, its rank
Dark Night Club X5 PvE Zombie
Offline 201.187.208.113:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Dark Night Club X5 PvE Zombie?
A procedural map of size 3,500 with seed 674960 runs on Dark Night Club X5 PvE Zombie, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has Dark Night Club X5 PvE Zombie set, and what settings are in force?
Dark Night Club X5 PvE Zombie carries a 5x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.
About the server
In what location does Dark Night Club X5 PvE Zombie sit?
Nothing about a region is published by Dark Night Club X5 PvE Zombie. Rust Data Lab shows a server's stated location, not a verified position of the machine. 201.187.208.113:28015 is the address it uses.
On what Rust version does Dark Night Club X5 PvE Zombie operate?
Rust network protocol 2633 and build 164530 on Windows is what Dark Night Club X5 PvE Zombie uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Dark Night Club X5 PvE Zombie for staying online?
Right now Dark Night Club X5 PvE Zombie is offline, with its last appearance 36 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 21 September 2026.
Wipes and resets
When does Dark Night Club X5 PvE Zombie wipe, and how often?
Estimated from the force wipe is when Dark Night Club X5 PvE Zombie next wipes. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 40 days 14 hours ago the current world was made. Its tags set out a wipe schedule of once a month.
Tags, lists
Which meanings sit behind the tags on Dark Night Club X5 PvE Zombie?
These are the tags Dark Night Club X5 PvE Zombie makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp30 (Max players): 30 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; modded (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Dark Night Club X5 PvE Zombie come up?
The Rust Data Lab lists that include Dark Night Club X5 PvE Zombie are: 5x Rust servers, measured live, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. Applying these filters on the server list returns it: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Player numbers
Against other Rust servers, where does Dark Night Club X5 PvE Zombie place?
The seven-day player-hours table has Dark Night Club X5 PvE Zombie at #15,498, in the top 68% of ranked servers.
How many players does Dark Night Club X5 PvE Zombie have at the moment?
The last recorded sighting of Dark Night Club X5 PvE Zombie was 36 days 9 hours ago, and it is offline now.
Getting on
What steps get you onto Dark Night Club X5 PvE Zombie?
You can connect by pressing F1 in Rust and entering client.connect 201.187.208.113:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.
