Element card · group PvE · atomic number 11,716, its rank
Dark Night Club X5 PvE Zombie
Offline 201.187.211.206:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Dark Night Club X5 PvE Zombie?
Dark Night Club X5 PvE Zombie runs a procedural map of size 3,500 with seed 674960; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has Dark Night Club X5 PvE Zombie set, and what settings are in force?
Dark Night Club X5 PvE Zombie carries a 5x gather rate, as its name states. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.
Server details
In what location does Dark Night Club X5 PvE Zombie sit?
There is no region on record for Dark Night Club X5 PvE Zombie. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 201.187.211.206:28015 is the address it uses.
What Rust version does Dark Night Club X5 PvE Zombie currently run?
On Windows, Dark Night Club X5 PvE Zombie is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Dark Night Club X5 PvE Zombie stay online?
Dark Night Club X5 PvE Zombie is not online at the moment; the last sighting was 29 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.
Wipe schedule
What is the wiping pattern on Dark Night Club X5 PvE Zombie?
Estimated from the force wipe is when Dark Night Club X5 PvE Zombie next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 40 days 7 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Where it appears
Which meanings sit behind the tags on Dark Night Club X5 PvE Zombie?
These are the tags Dark Night Club X5 PvE Zombie makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp30 (Max players): 30 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; modded (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Dark Night Club X5 PvE Zombie come up?
The Rust Data Lab lists that include Dark Night Club X5 PvE Zombie are: 5x Rust servers, measured live, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. Applying these filters on the server list returns it: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Player numbers
What position does Dark Night Club X5 PvE Zombie hold among Rust servers?
The seven-day player-hours table has Dark Night Club X5 PvE Zombie at #11,716, in the top 49% of ranked servers.
How full is Dark Night Club X5 PvE Zombie right now?
Dark Night Club X5 PvE Zombie is offline at the moment; the last sighting was 29 days 7 hours ago.
Connection
What is the way to join Dark Night Club X5 PvE Zombie?
You can connect by pressing F1 in Rust and entering client.connect 201.187.211.206:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.
