Element card · group Community · atomic number 16,882, its rank
(DEV) Rustron map PVE (testing)
Offline 202.137.160.179:11200 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 02:12 UTC31d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
70
Rusty Moose |EU Mondays| 70/ 250
-
2
Ru
Rustoria.co - …
93
Rustoria.co - EU East Long 93/ 200
-
3
Ru
Rusty Moose |E…
199
Rusty Moose |EU Main| 199/ 250
-
4
Ru
Rustafied.com …
4
Rustafied.com - EU Friday 4/ 100
-
5
Ru
Rustoria.co - …
244
Rustoria.co - EU Main 244/ 250
-
6
Ru
Rustoria.co - …
380
Rustoria.co - EU East Medium 380/ 375
Quick answers
from the figures on this pageServer setup
What map is in play on (DEV) Rustron map PVE (testing)?
(DEV) Rustron map PVE (testing) runs a procedural map of size 3,500 with seed 173313749; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has (DEV) Rustron map PVE (testing) set, and what settings are in force?
The name of (DEV) Rustron map PVE (testing) carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts (DEV) Rustron map PVE (testing)?
Nothing about a region is published by (DEV) Rustron map PVE (testing). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 202.137.160.179:11200.
Which Rust version is (DEV) Rustron map PVE (testing) on?
On Windows, (DEV) Rustron map PVE (testing) is running Rust network protocol 2634 and build 166132. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is (DEV) Rustron map PVE (testing) for staying online?
Currently offline, (DEV) Rustron map PVE (testing) was last seen 30 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does (DEV) Rustron map PVE (testing) wipe, and how often?
(DEV) Rustron map PVE (testing)'s wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 3 hours ago.
On (DEV) Rustron map PVE (testing), what happens when wipe day arrives?
Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.
Lists and tags
Which meanings sit behind the tags on (DEV) Rustron map PVE (testing)?
These are the tags (DEV) Rustron map PVE (testing) makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166132 (Build): It runs build 166132; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does (DEV) Rustron map PVE (testing) come up?
You will find (DEV) Rustron map PVE (testing) on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does (DEV) Rustron map PVE (testing) hold among Rust servers?
(DEV) Rustron map PVE (testing) sits at #16,882 for seven-day player hours, placing it in the top 71% of ranked servers.
What does the current player count on (DEV) Rustron map PVE (testing) tell you?
(DEV) Rustron map PVE (testing) is offline at the moment; the last sighting was 30 days 17 hours ago.
Getting on
What is the way to join (DEV) Rustron map PVE (testing)?
You can connect by pressing F1 in Rust and entering client.connect 202.137.160.179:11200, or by pressing Launch Rust here, which starts the game through Steam and joins for you.