Rust Data LabData lab · live
Live readings Servers11,814 Players74,934 Populated3,774 Fresh wipes · 3h145 Sampled every 5 min

Element card · group Vanilla · atomic number 15,317, its rank

TechHeads | Chill | All Monuments

Offline OC 202.180.99.76:28015 checked 9d ago

vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,317top 70% · #187 in OC
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:06 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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    Rustafied.com - AU Main OC · groups of 16+ · weekly · 147 on average 8/ 100
  3. 3 Ru Rustafied.com … 80
    Rustafied.com - AU Monday OC · groups of 16+ · weekly · 109 on average 80/ 100
  4. 4 Ru Rustopia.gg - … 10
    Rustopia.gg - AU Main OC · groups of 12+ · weekly · 59 on average 10/ 150
  5. 5 Ru Rustafied.com … 10
    Rustafied.com - AU Long OC · groups of 16+ · monthly · 36 on average 10/ 100
  6. 6 Ru Rustoria.co - … 9
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Quick answers

from the figures on this page

Server setup

What map is in play on TechHeads | Chill | All Monuments?

The map on TechHeads | Chill | All Monuments is procedural, made by the game.

How is TechHeads | Chill | All Monuments configured, and what rules apply?

No gather rate appears in the name of TechHeads | Chill | All Monuments. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

About the server

In what location does TechHeads | Chill | All Monuments sit?

TechHeads | Chill | All Monuments gives Oceania as its location, using the OC tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 202.180.99.76:28015.

Which Rust version is TechHeads | Chill | All Monuments on?

Rust network protocol 2634 and build 166586 on Linux is what TechHeads | Chill | All Monuments uses. The protocol must match for you to join; Steam will update your game.

Does TechHeads | Chill | All Monuments stay up, and how reliable is its uptime?

TechHeads | Chill | All Monuments is not online at the moment; the last sighting was 9 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

What is the wiping pattern on TechHeads | Chill | All Monuments?

TechHeads | Chill | All Monuments's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 12 hours ago the current world was made.

What does a typical wipe day on TechHeads | Chill | All Monuments involve?

Averaged across its recent wipes, the busiest point drew 2 players. 22 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on TechHeads | Chill | All Monuments?

The game's server browser reads the tags TechHeads | Chill | All Monuments publishes, which are gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): 20 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework; OC (Oceania): Oceania is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does TechHeads | Chill | All Monuments come up?

The Rust Data Lab lists that include TechHeads | Chill | All Monuments are: Rust servers in Oceania and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does TechHeads | Chill | All Monuments hold among Rust servers?

Player hours for the past seven days give TechHeads | Chill | All Monuments #15,317, #187 in Oceania, and a place in the top 70% of ranked servers.

What does the current player count on TechHeads | Chill | All Monuments tell you?

No live signal from TechHeads | Chill | All Monuments right now, which was last seen 9 days 13 hours ago.

How to join

How can you connect to TechHeads | Chill | All Monuments?

Open the console with F1 in Rust and type client.connect 202.180.99.76:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^v,OC,gmvanilla,cs166586,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players 20 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166586
Build It runs build 166586.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Region

OC
Oceania Oceania is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.