Rust Data LabData lab · live
Live readings Servers11,898 Players102,471 Populated3,963 Fresh wipes · 3h334 Sampled every 5 min

Element card · group Community · atomic number 15,661, its rank

The Rust Server

Offline 202.189.16.194:22030 checked 26d ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,661top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 343
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average 343/ 400
  2. 2 Ru Rustoria.co - … 452
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 452/ 500
  3. 3 Ru Rusty Moose |E… 972
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 972/ 1,000
  4. 4 Ru Rustafied.com … 42
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 42/ 100
  5. 5 Ru Rustoria.co - … 979
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 979/ 1,000
  6. 6 Ru Rustoria.co - … 45
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 45/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on The Rust Server?

The Rust Server runs a procedural map of size 3,000 with seed 1216157117; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is The Rust Server configured, and what rules apply?

The name of The Rust Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

In what location does The Rust Server sit?

There is no region on record for The Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 202.189.16.194:22030.

Which Rust version is The Rust Server on?

On Linux, The Rust Server is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

How reliably does The Rust Server stay online?

Right now The Rust Server is offline, with its last appearance 26 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 3 October 2026.

Wipe days

How often does a wipe happen on The Rust Server, and at what time?

The Rust Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 26 days 9 hours ago the current world was made.

Tags, lists

What should you understand from the tags The Rust Server carries?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list The Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does The Rust Server appear in?

These themed Rust Data Lab lists carry The Rust Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does The Rust Server compare with other servers in the rankings?

The seven-day player-hours table has The Rust Server at #15,661, in the top 69% of ranked servers.

What does the current player count on The Rust Server tell you?

No live signal from The Rust Server right now, which was last seen 26 days 8 hours ago.

Connection

How can you connect to The Rust Server?

In Rust, press F1 and enter client.connect 202.189.16.194:22030. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://minekuai.com.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players 40 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.