Element card · group Modded · atomic number 970, its rank
#6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带
Online EA 202.189.22.6:14230 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 4% of all ranked servers, top 19% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on #6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带?
The map on #6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带 is procedural at size 4,000 with seed 1613162020, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is #6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带 configured, and what rules apply?
Nothing in the name of #6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带 gives a gather rate. No group limit is published. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. VAC is on, Valve's anti-cheat.
About the server
What region hosts #6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带?
#6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带 gives Asia as its location, using the EA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 202.189.22.6:14230 is the address it uses.
On what Rust version does #6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带 operate?
Rust network protocol 2635 on Windows is what #6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does #6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带 stay online?
Right now, #6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带 is reachable. The uptime it reports suggests it restarted roughly 2 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 22 October 2026.
Does #6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带 hold a steady performance?
The last 48 hours show an average of 68 server fps and a minimum of 43. The entity count reached 105,736, including buildings, deployables and all other world items. The highest memory usage was 3,600 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
What is the wiping pattern on #6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带?
#6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 5 hours ago the current world was made.
Lists and tags
What should you understand from the tags #6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带 carries?
These are the tags #6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; v2635 (Protocol): To join, your game must match protocol 2635; ptrak (Networking): RakNet is the network layer here, as standard in Rust; monthly (Monthly): Monthly wipes, tied to Facepunch's force wipe; vanilla (Vanilla): Facepunch's game, with no altered rates, kits or rules; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it lists under Modded; EA (East Asia): In the browser it sits under East Asia; h454e9f56 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does #6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带 appear in?
These themed Rust Data Lab lists carry #6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带: Modded Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Modded; Players now: At least 10.
Player counts
How does #6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带 compare with other servers in the rankings?
#6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带 is #970 on seven-day player hours, #102 in Asia, and in the top 4% of all ranked servers.
How many players does #6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带 have at the moment?
At the moment #6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带 has 19 of its 100 slots filled. The week's figures average 10 players and top out at 23. Peak time in the past 48 hours: 08:00 UTC, when the average was 22 players.
How to join
What is the way to join #6-[搞就完了]1000倍/10.30新档/全解秒造/战争地带?
You can connect by pressing F1 in Rust and entering client.connect 202.189.22.6:14230, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
