Rust Data LabData lab · live
Live readings Servers11,795 Players69,100 Populated3,591 Fresh wipes · 3h187 Sampled every 5 min

Element card · group PvE · atomic number 716, its rank

[凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长

Online EA 202.189.23.225:60001 checked 12m ago

monthly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 20/ 456 4% full Room to join
7-day average17peak 30
Rank · atomic number#716top 3% · #46 in EA
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 3% of all ranked servers, top 8% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak21players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 12 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:53 UTC FW27d ago 21 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 倍自 [大熊PVE]-2倍/自动养… 5
    [大熊PVE]-2倍/自动养殖/建造/突袭副本/死亡不掉 EA · groups of 6 · monthly · 3 on average 5/ 100
  2. 2 二服 [大熊PVE]二服/2倍/新… 4
    [大熊PVE]二服/2倍/新养殖自动化/突袭/死亡不掉 EA · groups of 7 · monthly · 2 on average 4/ 100
  3. 3 断剑 614《断剑》PVE 迷失暗… 29
    614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 EA · groups of 6 · 41 on average 29/ 150
  4. 4 Er Eri's Server J… 2
    Eri's Server JP-Only Season10.5 EA · groups of 6 · 1 on average 2/ 60
  5. 5 宗门 [坚果PVE]宗门师徒/每日… 37
    [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average 37/ 100
  6. 6 爱酱 爱酱PVE|1服|十倍|死亡… 21
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 21/ 88

Quick answers

from the figures on this page

Settings and map

What map is in play on [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?

The map on [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 is procedural at size 4,200 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: 无假人,全服特色宗门.

What rules has [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 set, and what settings are in force?

No gather rate appears in the name of [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长. Group size is capped at 5 players. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.

Server details

Which location is [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 based in?

[凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 gives Asia as its location, using the EA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 202.189.23.225:60001.

On what Rust version does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 operate?

Rust network protocol 2635 and build 168909 on Windows is what [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 uses. The protocol must match for you to join; Steam will update your game.

How dependable is [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 for staying online?

[凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 is live as of now. About 10 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.

How well does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 perform?

Server fps averaged 73 over the last 48 hours, with 52 as the lowest. The maximum entity count was 190,155, covering buildings, deployables and all else in the world. Memory use peaked at 5,899 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 wipe, and how often?

Wiping once a month with the force wipe is what [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 27 days 13 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

How does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 look on the day of a wipe?

Recent wipes on average reached 21 players at their busiest. The latest wipe's peak fell 12 hours after it began.

Lists and tags

How should you read the tags on [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?

These are the tags [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp456 (Max players): Player slots: 456; ts5 (Group limit): Teams cap at 5 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EA (East Asia): The server browser files it under East Asia. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 appear in?

The Rust Data Lab lists that include [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 are: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Who is behind [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?

The rustxz.com hostname [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 publishes also appears on 6 other servers we track, so the same operator most likely runs them.

Population

What position does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 hold among Rust servers?

Player hours for the past seven days give [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 #716, #46 in Asia, and a place in the top 3% of ranked servers.

How many players does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 have at the moment?

At the moment [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 has 20 of its 456 slots filled. A seven-day sample gives 17 players on average and 30 at the top. The busiest point in the last 48 hours came at 05:00 UTC, averaging 23 players.

Connection

What is the way to join [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?

In Rust, press F1 and enter client.connect 202.189.23.225:60001. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://qun.qq.com/universal-share/share?ac=1&authKey=tbdlBTyClLomboaG4qxSxYg1u3Z3UnOIIDM4vEcW5lzzBgUI6wI6mDdhUWoAUl8n&busi_data=eyJncm91cENvZGUiOiI2NzU0OTExMzQiLCJ0b2tlbiI6InViQzMzQ1BpWkI3WFVYZVZ4NkZxU3hNamNaMlpweW9NSFd0d1ZqRW01dVIvRGlvQURqRnlPZGVvSHVRSTJZajYiLCJ1aW4iOiIyODY5OTQ5NDg2In0%3D&data=XsFNuGE1jCBCQvrFrRHTcfRsTnaHU7Hj7UB0Q1iYt43Gy2v24CHc9rRNeKqOGdBZkySsfaNrrZDa6ln6jHD5cCubyAPjHWgIYun3mp5pH6E&svctype=5&tempid=h5_group_info.

Server tags

what each one means

Published as mp456,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp456
Max players Player slots: 456.
ts5
Group limit Teams cap at 5 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.