Element card · group Community · atomic number 15,409, its rank
Allerslevs Test Server
Online 202.36.95.129:29490 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 15:14 UTC23d ago | 5 | – | running | 0 |
| Thu 24 Sep, 14:57 UTC33d ago | 1 | halved by day 4 | 10 days | 0 |
| Wed 23 Sep, 16:44 UTC34d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Allerslevs Test Server?
A procedural map of size 3,500 with seed 50000 runs on Allerslevs Test Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has Allerslevs Test Server set, and what settings are in force?
The name of Allerslevs Test Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server details
In what location does Allerslevs Test Server sit?
No region is published by Allerslevs Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 202.36.95.129:29490.
What Rust version does Allerslevs Test Server currently run?
Rust network protocol 2635 and build 168909 on Linux is what Allerslevs Test Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Allerslevs Test Server for staying online?
Right now, Allerslevs Test Server is reachable. About 5 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 144 of 168 hours were online, giving 86% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Is Allerslevs Test Server known for smooth running?
In the last 48 hours, it averaged 150 server fps, with a low of 106. The maximum entity count was 68,190, covering buildings, deployables and all else in the world. Up to 5,962 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
What is the wiping pattern on Allerslevs Test Server?
There is no next wipe to predict for Allerslevs Test Server, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 9 hours ago the current world was made.
How does Allerslevs Test Server look on the day of a wipe?
Recent wipes on average reached 2 players at their busiest. 24 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 4 when it didn't hold.
Where it appears
What should you understand from the tags Allerslevs Test Server carries?
gmrust (Game mode): Standard Rust survival is the game here; mp32 (Max players): Player slots: 32; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list Allerslevs Test Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Allerslevs Test Server come up?
These themed Rust Data Lab lists carry Allerslevs Test Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does Allerslevs Test Server compare with other servers in the rankings?
Allerslevs Test Server sits at #15,409 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does Allerslevs Test Server have at the moment?
At the moment Allerslevs Test Server has 0 of its 32 slots filled. The seven-day average for this server is 0 players.
Connection
What is the way to join Allerslevs Test Server?
You can connect by pressing F1 in Rust and entering client.connect 202.36.95.129:29490, or by pressing Launch Rust here, which starts the game through Steam and joins for you.