Rust Data LabData lab · live
Live readings Servers11,717 Players54,071 Populated3,364 Fresh wipes · 3h135 Sampled every 5 min

Element card · group Community · atomic number 6,705, its rank

A Shockbyte Rust Server

Online 202.36.95.152:29448 checked 9m ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 3
Rank · atomic number#6,705top 30%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75101:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 440
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average 440/ 525
  2. 2 Ru Rustoria.co - … 25
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average 25/ 250
  3. 3 Ru Rusty Moose |E… 45
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average 45/ 250
  4. 4 Ru Rustoria.co - … 201
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 201/ 275
  5. 5 Ru Rustoria.co - … 76
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 76/ 200
  6. 6 Ru Rustafied.com … 88
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 88/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on A Shockbyte Rust Server?

A procedural map of size 3,700 with seed 1106429558 runs on A Shockbyte Rust Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

What region hosts A Shockbyte Rust Server?

Nothing about a region is published by A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 202.36.95.152:29448.

What Rust version does A Shockbyte Rust Server currently run?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does A Shockbyte Rust Server stay online?

A Shockbyte Rust Server is live as of now. The uptime it reports suggests it restarted roughly 31 hours ago. For the last 3 full days, 48 of 72 hours were online, giving 67% uptime. It first appeared to Rust Data Lab on 24 October 2026.

Does A Shockbyte Rust Server hold a steady performance?

Server fps averaged 120 over the last 48 hours, with 79 as the lowest. Buildings, deployables and everything else in the world added up to as many as 79,599 entities. Up to 3,677 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on A Shockbyte Rust Server, and at what time?

The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 2 hours ago.

Tags, lists

Which meanings sit behind the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?

The Rust Data Lab lists that include A Shockbyte Rust Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How does A Shockbyte Rust Server compare with other servers in the rankings?

A Shockbyte Rust Server sits at #6,705 for seven-day player hours, placing it in the top 30% of ranked servers.

How many players does A Shockbyte Rust Server have at the moment?

A Shockbyte Rust Server currently shows 0 players across 40 slots. Averaged over the past week: 0 players, peaking at 3. Peak time in the past 48 hours: 13:00 UTC, when the average was 1 players.

Getting on

What steps get you onto A Shockbyte Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 202.36.95.152:29448, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.