Element card · group Community · atomic number 15,093, its rank
A Shockbyte Rust Server
Online 202.36.95.232:21457 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 00:28 UTC13d ago | 3 | – | running | 0 |
| Wed 7 Oct, 15:04 UTC21d ago | 4 | halved by day 1 | 7.4 days | 0 |
| Wed 30 Sep, 14:12 UTC28d ago | 5 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 4,000 with seed 50000; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.
How is A Shockbyte Rust Server configured, and what rules apply?
No gather rate appears in the name of A Shockbyte Rust Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.
About the server
Which location is A Shockbyte Rust Server based in?
No region is published by A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 202.36.95.232:21457.
Which Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is A Shockbyte Rust Server for staying online?
At the moment, A Shockbyte Rust Server is online. The uptime it reports suggests it restarted roughly 41 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does A Shockbyte Rust Server hold a steady performance?
In the last 48 hours, it averaged 111 server fps, with a low of 80. The maximum entity count was 104,552, covering buildings, deployables and all else in the world. Up to 4,711 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
How often does a wipe happen on A Shockbyte Rust Server, and at what time?
No next wipe can be predicted on A Shockbyte Rust Server: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 13 days 18 hours ago.
How does A Shockbyte Rust Server look on the day of a wipe?
Recent wipes on average reached 4 players at their busiest. 17 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.
Lists and tags
How should you read the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp16 (Max players): It has 16 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?
You will find A Shockbyte Rust Server on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does A Shockbyte Rust Server place?
A Shockbyte Rust Server sits at #15,093 for seven-day player hours, placing it in the top 68% of ranked servers.
What does the current player count on A Shockbyte Rust Server tell you?
Of 16 slots, 0 are taken on A Shockbyte Rust Server right now. The week's figures average 0 players and top out at 1.
Getting on
What steps get you onto A Shockbyte Rust Server?
In Rust, press F1 and enter client.connect 202.36.95.232:21457. Or click Launch Rust here to open Rust via Steam and connect automatically.