Rust Data LabData lab · live
Live readings Servers11,693 Players51,920 Populated3,092 Fresh wipes · 3h110 Sampled every 5 min

Element card · group Community · atomic number 4,821, its rank

Evo Renewal Zone XIX

Offline 202.36.95.42:27122 checked 5h ago

Join the experiment
Atomic mass · players now 3/ 40 8% full Room to join
7-day average3peak 5
Rank · atomic number#4,821top 22%
Last wipe28d agono schedule published
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0018:0019:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608017:0018:0019:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW28d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 60
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average 60/ 250
  2. 2 Ru Rustoria.co - … 98
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 98/ 200
  3. 3 Ru Rusty Moose |E… 288
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 288/ 350
  4. 4 Ru Rustafied.com … 16
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 16/ 100
  5. 5 Ru Rustoria.co - … 360
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 360/ 450
  6. 6 Ru Rustoria.co - … 281
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 281/ 325

Quick answers

from the figures on this page

Server setup

What map is in play on Evo Renewal Zone XIX?

The map on Evo Renewal Zone XIX is procedural at size 3,500 with seed 1809768862, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Evo Renewal Zone XIX set, and what settings are in force?

No gather rate appears in the name of Evo Renewal Zone XIX. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.

Server details

Which location is Evo Renewal Zone XIX based in?

There is no region on record for Evo Renewal Zone XIX. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 202.36.95.42:27122.

Which Rust version is Evo Renewal Zone XIX on?

On Linux, Evo Renewal Zone XIX is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Evo Renewal Zone XIX stay up, and how reliable is its uptime?

Right now Evo Renewal Zone XIX is offline, with its last appearance 5 hours ago. The uptime it reports suggests it restarted roughly 2 hours ago. It was online for 18 of 168 hours in the last 7 full days, which is 11% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Evo Renewal Zone XIX hold a steady performance?

The last 48 hours show an average of 60 server fps and a minimum of 60. Buildings, deployables and everything else in the world added up to as many as 72,775 entities. The highest memory usage was 2,716 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on Evo Renewal Zone XIX, and at what time?

The only wipe on Evo Renewal Zone XIX is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 28 days 7 hours ago the current world was made.

What does a typical wipe day on Evo Renewal Zone XIX involve?

Averaged across its recent wipes, the busiest point drew 4 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on Evo Renewal Zone XIX?

The game's server browser reads the tags Evo Renewal Zone XIX publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Evo Renewal Zone XIX appear in?

You will find Evo Renewal Zone XIX on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does Evo Renewal Zone XIX place?

Player hours over the last week put Evo Renewal Zone XIX at #4,821, inside the top 22% of ranked servers.

How many players does Evo Renewal Zone XIX have at the moment?

The last recorded sighting of Evo Renewal Zone XIX was 5 hours ago, and it is offline now. A seven-day sample gives 3 players on average and 5 at the top. Over 48 hours, the highest average fell at 18:00 UTC, at 3 players.

How to join

What is the way to join Evo Renewal Zone XIX?

You can connect by pressing F1 in Rust and entering client.connect 202.36.95.42:27122, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players It has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.