Element card · group Community · atomic number 15,409, its rank
My Rust Server
Offline 203.132.91.148:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on My Rust Server?
The map on My Rust Server is procedural, made by the game.
What settings and rules apply on My Rust Server?
No gather rate appears in the name of My Rust Server. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is My Rust Server based in?
Nothing about a region is published by My Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 203.132.91.148:28015 is the address it uses.
Which Rust version is My Rust Server on?
Rust network protocol 2634 and build 167584 on Windows is what My Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does My Rust Server stay up, and how reliable is its uptime?
Currently offline, My Rust Server was last seen 16 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 October 2026.
Wipe schedule
What is the wiping pattern on My Rust Server?
My Rust Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 20 hours ago.
Where it appears
What should you understand from the tags My Rust Server carries?
The game's server browser reads the tags My Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167584 (Build): Build number: 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does My Rust Server appear in?
The Rust Data Lab lists that include My Rust Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does My Rust Server compare with other servers in the rankings?
Player hours over the last week put My Rust Server at #15,409, inside the top 71% of ranked servers.
How full is My Rust Server right now?
The last recorded sighting of My Rust Server was 16 days 20 hours ago, and it is offline now.
How to join
What steps get you onto My Rust Server?
In Rust, press F1 and enter client.connect 203.132.91.148:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.