Rust Data LabData lab · live
Live readings Servers11,748 Players63,000 Populated3,404 Fresh wipes · 3h200 Sampled every 5 min

Element card · group Community · atomic number 15,323, its rank

rustsc verification probe

Offline 203.149.74.189:29100 checked 1d ago

Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 06:06 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 463
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average 463/ 475
  2. 2 Ru Rustoria.co - … 409
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 409/ 375
  3. 3 Ru Rusty Moose |E… 49
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 49/ 250
  4. 4 Ru Rustoria.co - … 37
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 37/ 250
  5. 5 Ru Rustafied.com … 55
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55/ 100
  6. 6 Ru Rustoria.co - … 152
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 152/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on rustsc verification probe?

The map on rustsc verification probe is procedural, made by the game.

How is rustsc verification probe configured, and what rules apply?

No gather rate appears in the name of rustsc verification probe. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts rustsc verification probe?

Nothing about a region is published by rustsc verification probe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 203.149.74.189:29100.

On what Rust version does rustsc verification probe operate?

On Linux, rustsc verification probe is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does rustsc verification probe stay online?

rustsc verification probe is not online at the moment; the last sighting was 29 hours ago. For the last 2 full days, 1 of 48 hours were online, giving 2% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on rustsc verification probe, and at what time?

Too few wipes are on record for rustsc verification probe to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 29 hours ago.

Where it appears

How should you read the tags on rustsc verification probe?

The game's server browser reads the tags rustsc verification probe publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does rustsc verification probe appear in?

The Rust Data Lab lists that include rustsc verification probe are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

How does rustsc verification probe compare with other servers in the rankings?

Player hours over the last week put rustsc verification probe at #15,323, inside the top 69% of ranked servers.

How many players does rustsc verification probe have at the moment?

No live signal from rustsc verification probe right now, which was last seen 29 hours ago. The seven-day average for this server is 0 players.

Connection

What is the way to join rustsc verification probe?

You can connect by pressing F1 in Rust and entering client.connect 203.149.74.189:29100, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players 4 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.