Rust Data LabData lab · live
Live readings Servers11,902 Players104,075 Populated4,038 Fresh wipes · 3h426 Sampled every 5 min

Element card · group Community · atomic number 16,084, its rank

A Shockbyte x Discord Production Rust Server

Offline 203.16.163.113:22525 checked 28d ago

Join the experiment
Atomic mass · players now 0/ 6 0% full Room to join
7-day average0peak –
Rank · atomic number#16,084top 69%
Last wipe56d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 964
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  4. 4 Ru Rustafied.com … 49
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  5. 5 Eu eulongtest (pr… 480
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  6. 6 Ru Rustoria.co - … 989
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Quick answers

from the figures on this page

Server setup

What map is in play on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 3,500 with seed 50000; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?

Nothing in the name of A Shockbyte x Discord Production Rust Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

In what location does A Shockbyte x Discord Production Rust Server sit?

Nothing about a region is published by A Shockbyte x Discord Production Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 203.16.163.113:22525 is the address it uses.

What Rust version does A Shockbyte x Discord Production Rust Server currently run?

On Linux, A Shockbyte x Discord Production Rust Server is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.

Does A Shockbyte x Discord Production Rust Server stay up, and how reliable is its uptime?

Right now A Shockbyte x Discord Production Rust Server is offline, with its last appearance 28 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

What is the wiping pattern on A Shockbyte x Discord Production Rust Server?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 56 days ago the current world was made.

Tags, lists

Which meanings sit behind the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): It has 6 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does A Shockbyte x Discord Production Rust Server appear in?

You will find A Shockbyte x Discord Production Rust Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?

A Shockbyte x Discord Production Rust Server sits at #16,084 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on A Shockbyte x Discord Production Rust Server tell you?

No live signal from A Shockbyte x Discord Production Rust Server right now, which was last seen 28 days ago.

Connection

What is the way to join A Shockbyte x Discord Production Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 203.16.163.113:22525, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp6
Max players It has 6 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.