Rust Data LabData lab · live
Live readings Servers11,890 Players103,852 Populated4,020 Fresh wipes · 3h420 Sampled every 5 min

Element card · group Community · atomic number 15,207, its rank

PolarisRP

Offline 203.16.163.250:26993 checked 15d ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,207top 71%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:47 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 322
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  2. 2 Ru Rustoria.co - … 439
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 439/ 475
  3. 3 Ru Rusty Moose |E… 972
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 972/ 1,000
  4. 4 Ru Rustafied.com … 47
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 47/ 100
  5. 5 Ru Rustoria.co - … 986
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 986/ 1,000
  6. 6 Ru Rustoria.co - … 72
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 72/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on PolarisRP?

A procedural map of size 2,800 with seed 1197756383 runs on PolarisRP, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is PolarisRP configured, and what rules apply?

Nothing in the name of PolarisRP gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does PolarisRP sit?

Nothing about a region is published by PolarisRP. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 203.16.163.250:26993.

Which Rust version is PolarisRP on?

Rust network protocol 2634 and build 167781 on Linux is what PolarisRP uses. The protocol must match for you to join; Steam will update your game.

How reliably does PolarisRP stay online?

Right now PolarisRP is offline, with its last appearance 15 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on PolarisRP, and at what time?

The record holds too few of PolarisRP's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 16 days 5 hours ago.

What does a typical wipe day on PolarisRP involve?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on PolarisRP?

The game's server browser reads the tags PolarisRP publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does PolarisRP come up?

You will find PolarisRP on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does PolarisRP hold among Rust servers?

PolarisRP sits at #15,207 for seven-day player hours, placing it in the top 71% of ranked servers.

How many players does PolarisRP have at the moment?

PolarisRP is offline at the moment; the last sighting was 15 days 13 hours ago.

How to join

What is the way to join PolarisRP?

Open the console with F1 in Rust and type client.connect 203.16.163.250:26993. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.