Element card · group Community · atomic number 15,956, its rank
VibeCoded Server!
Offline 203.16.163.90:25976 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:03 UTC27d ago | 1 | – | running | 0 |
| Thu 17 Sep, 20:26 UTC41d ago | 1 | halved by day 3 | 14.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
533
Rusty Moose |EU Mondays| 533/ 550
-
2
Ru
Rustoria.co - …
417
Rustoria.co - EU East Long 417/ 450
-
3
Ru
Rusty Moose |E…
74
Rusty Moose |EU Main| 74/ 250
-
4
Ru
Rustoria.co - …
68
Rustoria.co - EU Main 68/ 250
-
5
Ru
Rustafied.com …
55
Rustafied.com - EU Friday 55/ 100
-
6
Ru
Rustoria.co - …
183
Rustoria.co - EU East Medium 183/ 200
Quick answers
from the figures on this pageMap and rules
What map is in play on VibeCoded Server!?
VibeCoded Server! runs a procedural map of size 1,000 with seed 734127336; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on VibeCoded Server!?
Nothing in the name of VibeCoded Server! gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.
Server details
What region hosts VibeCoded Server!?
Nothing about a region is published by VibeCoded Server!. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 203.16.163.90:25976 is the address it uses.
Which Rust version is VibeCoded Server! on?
On Linux, VibeCoded Server! is running Rust network protocol 2634 and build 166601. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does VibeCoded Server! stay online?
Currently offline, VibeCoded Server! was last seen 22 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 14 September 2026.
Wipe days
How often does a wipe happen on VibeCoded Server!, and at what time?
VibeCoded Server!'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 2 hours ago.
How does VibeCoded Server! look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 2 hours in. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 3.
Where it appears
How should you read the tags on VibeCoded Server!?
The game's server browser reads the tags VibeCoded Server! publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166601 (Build): It runs build 166601; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does VibeCoded Server! appear in?
The Rust Data Lab lists that include VibeCoded Server! are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does VibeCoded Server! compare with other servers in the rankings?
Player hours over the last week put VibeCoded Server! at #15,956, inside the top 71% of ranked servers.
How many players does VibeCoded Server! have at the moment?
The last recorded sighting of VibeCoded Server! was 22 days 8 hours ago, and it is offline now.
Connection
How can you connect to VibeCoded Server!?
You can connect by pressing F1 in Rust and entering client.connect 203.16.163.90:25976, or by pressing Launch Rust here, which starts the game through Steam and joins for you.