Rust Data LabData lab · live
Live readings Servers11,615 Players36,329 Populated2,867 Fresh wipes · 3h53 Sampled every 5 min

Element card · group Community · atomic number 15,625, its rank

mitcho

Offline 203.63.200.8:28015 checked 17d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,625top 71%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 07:42 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 231
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average 231/ 250
  2. 2 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average 15/ 250
  3. 3 Ru Rusty Moose |E… 21
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average 21/ 250
  4. 4 Ru Rustoria.co - … 111
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 111/ 200
  5. 5 Ru Rustoria.co - … 42
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 42/ 200
  6. 6 Ru Rustafied.com … 42
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 42/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on mitcho?

The map on mitcho is procedural, made by the game.

What settings and rules apply on mitcho?

Nothing in the name of mitcho gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

In what location does mitcho sit?

Nothing about a region is published by mitcho. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 203.63.200.8:28015.

On what Rust version does mitcho operate?

Rust network protocol 2634 and build 167398 on Linux is what mitcho uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does mitcho stay online?

Right now mitcho is offline, with its last appearance 17 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does mitcho wipe, and how often?

Too few wipes are on record for mitcho to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 23 hours ago.

How does mitcho look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

What should you understand from the tags mitcho carries?

These are the tags mitcho makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): Build number: 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does mitcho come up?

You will find mitcho on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does mitcho place?

mitcho sits at #15,625 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on mitcho tell you?

The last recorded sighting of mitcho was 17 days 18 hours ago, and it is offline now.

How to join

What steps get you onto mitcho?

Open the console with F1 in Rust and type client.connect 203.63.200.8:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build Build number: 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.