Element card · group Community · atomic number 15,419, its rank
My Private Server
Offline 204.111.197.9:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on My Private Server?
A procedural map runs on My Private Server, generated by the game.
How is My Private Server configured, and what rules apply?
No gather rate appears in the name of My Private Server. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
Which location is My Private Server based in?
No region is published by My Private Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 204.111.197.9:28015.
On what Rust version does My Private Server operate?
On Windows, My Private Server is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.
Does My Private Server stay up, and how reliable is its uptime?
Currently offline, My Private Server was last seen 41 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does My Private Server wipe, and how often?
Too few wipes are on record for My Private Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 41 days 3 hours ago the current world was made.
Tags, lists
How should you read the tags on My Private Server?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list My Private Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does My Private Server come up?
The Rust Data Lab lists that include My Private Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does My Private Server place?
My Private Server sits at #15,419 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on My Private Server tell you?
No live signal from My Private Server right now, which was last seen 41 days 2 hours ago.
Getting on
How can you connect to My Private Server?
In Rust, press F1 and enter client.connect 204.111.197.9:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.