Element card · group Community · atomic number 12,230, its rank
Matt's Server
Offline 204.111.206.152:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Matt's Server?
The map on Matt's Server is procedural, made by the game.
How is Matt's Server configured, and what rules apply?
The name of Matt's Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
Which location is Matt's Server based in?
There is no region on record for Matt's Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 204.111.206.152:28015 is the address it uses.
Which Rust version is Matt's Server on?
On Windows, Matt's Server is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Matt's Server for staying online?
Right now Matt's Server is offline, with its last appearance 42 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.
Wipe days
When does Matt's Server wipe, and how often?
Too few wipes are on record for Matt's Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 42 days 5 hours ago.
Lists and tags
How should you read the tags on Matt's Server?
The game's server browser reads the tags Matt's Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Matt's Server come up?
The Rust Data Lab lists that include Matt's Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Matt's Server place?
Player hours over the last week put Matt's Server at #12,230, inside the top – of ranked servers.
What does the current player count on Matt's Server tell you?
The last recorded sighting of Matt's Server was 42 days 4 hours ago, and it is offline now.
Connection
What steps get you onto Matt's Server?
In Rust, press F1 and enter client.connect 204.111.206.152:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.