Rust Data LabData lab · live
Live readings Servers11,829 Players91,985 Populated3,812 Fresh wipes · 3h459 Sampled every 5 min

Element card · group Community · atomic number 15,268, its rank

Tizen's Test Server

Online 204.111.39.122:28015 checked 12m ago

Join the experiment
Atomic mass · players now 0/ 1000 0% full Room to join
7-day average0peak –
Rank · atomic number#15,268top 68%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:04 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 227
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 227/ 275
  2. 2 Ru Rustoria.co - … 297
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 297/ 350
  3. 3 Ru Rusty Moose |E… 764
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 764/ 1,000
  4. 4 Ru Rustafied.com … 50
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 50/ 100
  5. 5 Ru Rustoria.co - … 877
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 877/ 950
  6. 6 Ru Rustoria.co - … 727
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 727/ 800

Quick answers

from the figures on this page

Map and rules

What map is in play on Tizen's Test Server?

Tizen's Test Server runs a procedural map of size 6,000 with seed 1234; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Tizen's Test Server?

No gather rate appears in the name of Tizen's Test Server. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

Which location is Tizen's Test Server based in?

No region is published by Tizen's Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 204.111.39.122:28015.

Which Rust version is Tizen's Test Server on?

Rust network protocol 2635 and build 168909 on Windows is what Tizen's Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Tizen's Test Server stay online?

Right now, Tizen's Test Server is reachable. According to the uptime it reports, the last restart was about 6 days 21 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is Tizen's Test Server known for smooth running?

In the last 48 hours, it averaged 56 server fps, with a low of 37. The entity count reached 203,739, including buildings, deployables and all other world items. Up to 4,884 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on Tizen's Test Server?

The record holds too few of Tizen's Test Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 21 hours ago.

What does a typical wipe day on Tizen's Test Server involve?

At their busiest, recent wipes averaged 1 players. 20 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on Tizen's Test Server?

The game's server browser reads the tags Tizen's Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1000 (Max players): Player slots: 1,000; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; sc1 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Tizen's Test Server appear in?

You will find Tizen's Test Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Tizen's Test Server hold among Rust servers?

Tizen's Test Server sits at #15,268 for seven-day player hours, placing it in the top 68% of ranked servers.

How full is Tizen's Test Server right now?

Of 1,000 slots, 0 are taken on Tizen's Test Server right now. The past week gives an average of 0 players.

Getting on

How can you connect to Tizen's Test Server?

Open the console with F1 in Rust and type client.connect 204.111.39.122:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,sc1,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1000
Max players Player slots: 1,000.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Other

sc1
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.