Element card · group Community · atomic number 15,842, its rank
PristineZone
Offline 204.19.190.163:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
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1
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3
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4
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6
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Quick answers
from the figures on this pageSettings and map
What map is in play on PristineZone?
A procedural map runs on PristineZone, generated by the game.
What rules has PristineZone set, and what settings are in force?
No gather rate appears in the name of PristineZone. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
What region hosts PristineZone?
There is no region on record for PristineZone. Rust Data Lab shows a server's stated location, not a verified position of the machine. 204.19.190.163:28015 is the address it uses.
Which Rust version is PristineZone on?
On Linux, PristineZone is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is PristineZone for staying online?
Currently offline, PristineZone was last seen 20 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 7 October 2026.
Wipe days
What is the wiping pattern on PristineZone?
Too few wipes are on record for PristineZone to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 12 hours ago.
Tags, lists
What should you understand from the tags PristineZone carries?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list PristineZone publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does PristineZone come up?
The Rust Data Lab lists that include PristineZone are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does PristineZone place?
PristineZone sits at #15,842 for seven-day player hours, placing it in the top 72% of ranked servers.
What does the current player count on PristineZone tell you?
PristineZone is offline at the moment; the last sighting was 20 days 19 hours ago.
Connection
How can you connect to PristineZone?
Open the console with F1 in Rust and type client.connect 204.19.190.163:28015. The Launch Rust button on this page does the same job through Steam.