Element card · group Community · atomic number 13,280, its rank
LocalRustServer1337
Offline 206.245.154.24:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on LocalRustServer1337?
A procedural map runs on LocalRustServer1337, generated by the game.
What settings and rules apply on LocalRustServer1337?
Nothing in the name of LocalRustServer1337 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.
Server facts
Which location is LocalRustServer1337 based in?
Nothing about a region is published by LocalRustServer1337. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 206.245.154.24:28015 is the address it uses.
What Rust version does LocalRustServer1337 currently run?
On Windows, LocalRustServer1337 is running Rust network protocol 2633 and build 162929. The protocol must match for you to join; Steam will update your game.
How reliably does LocalRustServer1337 stay online?
Right now LocalRustServer1337 is offline, with its last appearance 40 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.
Wipe schedule
When does LocalRustServer1337 wipe, and how often?
The record holds too few of LocalRustServer1337's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 40 days 8 hours ago the current world was made.
Lists and tags
How should you read the tags on LocalRustServer1337?
These are the tags LocalRustServer1337 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does LocalRustServer1337 appear in?
These themed Rust Data Lab lists carry LocalRustServer1337: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does LocalRustServer1337 place?
The seven-day player-hours table has LocalRustServer1337 at #13,280, in the top – of ranked servers.
How many players does LocalRustServer1337 have at the moment?
LocalRustServer1337 is offline at the moment; the last sighting was 40 days 6 hours ago.
Getting on
What is the way to join LocalRustServer1337?
Open the console with F1 in Rust and type client.connect 206.245.154.24:28015. The Launch Rust button on this page does the same job through Steam.