Element card · group Community · atomic number 15,432, its rank
REDS SERVER
Online 206.83.103.12:28016 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on REDS SERVER?
The map on REDS SERVER is procedural, made by the game.
How is REDS SERVER configured, and what rules apply?
No gather rate appears in the name of REDS SERVER. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is disabled.
About the server
Which location is REDS SERVER based in?
There is no region on record for REDS SERVER. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 206.83.103.12:28016.
On what Rust version does REDS SERVER operate?
Rust network protocol 2635 and build 168909 on Windows is what REDS SERVER uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does REDS SERVER stay online?
REDS SERVER is live as of now. For the last 3 full days, 72 of 72 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 24 October 2026.
Wipes and resets
When does REDS SERVER wipe, and how often?
Too few wipes are on record for REDS SERVER to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 4 days 10 hours ago the current world was made.
Tags, lists
How should you read the tags on REDS SERVER?
The game's server browser reads the tags REDS SERVER publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does REDS SERVER appear in?
These themed Rust Data Lab lists carry REDS SERVER: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
How does REDS SERVER compare with other servers in the rankings?
REDS SERVER sits at #15,432 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does REDS SERVER have at the moment?
At the moment REDS SERVER has 0 of its 100 slots filled. The seven-day average for this server is 0 players.
How to join
How can you connect to REDS SERVER?
You can connect by pressing F1 in Rust and entering client.connect 206.83.103.12:28016, or by pressing Launch Rust here, which starts the game through Steam and joins for you.