Rust Data LabData lab · live
Live readings Servers11,821 Players75,561 Populated3,780 Fresh wipes · 3h144 Sampled every 5 min

Element card · group Community · atomic number 15,848, its rank

My Local Rust Server

Offline 206.83.113.76:28015 checked 19d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,848top 72%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 656
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 656/ 750
  2. 2 Ru Rustoria.co - … 51
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 51/ 250
  3. 3 Ru Rusty Moose |E… 89
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 89/ 250
  4. 4 Ru Rustoria.co - … 369
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 369/ 450
  5. 5 Ru Rustoria.co - … 177
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 177/ 250
  6. 6 Ru Rustafied.com … 162
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 162/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on My Local Rust Server?

The map on My Local Rust Server is procedural, made by the game.

How is My Local Rust Server configured, and what rules apply?

The name of My Local Rust Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is disabled.

Server details

Which location is My Local Rust Server based in?

No region is published by My Local Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 206.83.113.76:28015 is the address it uses.

What Rust version does My Local Rust Server currently run?

On Windows, My Local Rust Server is running Rust network protocol 2634 and build 167231. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does My Local Rust Server stay online?

Currently offline, My Local Rust Server was last seen 19 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 8 October 2026.

Wipe schedule

How often does a wipe happen on My Local Rust Server, and at what time?

The record holds too few of My Local Rust Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 7 hours ago.

Tags, lists

How should you read the tags on My Local Rust Server?

The game's server browser reads the tags My Local Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Local Rust Server appear in?

The Rust Data Lab lists that include My Local Rust Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does My Local Rust Server hold among Rust servers?

My Local Rust Server sits at #15,848 for seven-day player hours, placing it in the top 72% of ranked servers.

How many players does My Local Rust Server have at the moment?

No live signal from My Local Rust Server right now, which was last seen 19 days 6 hours ago.

Connection

What steps get you onto My Local Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 206.83.113.76:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.