Rust Data LabData lab · live
Live readings Servers11,621 Players36,576 Populated2,894 Fresh wipes · 3h57 Sampled every 5 min

Element card · group Community · atomic number 15,465, its rank

Phoenix Worldgen Calibration 001

Offline 207.136.64.12:28115 checked 34d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,465top 71%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 16:22 UTC34d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 22
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  4. 4 Ru Rustoria.co - … 107
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  5. 5 Ru Rustoria.co - … 45
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 45/ 200
  6. 6 Ru Rustafied.com … 43
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 43/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Phoenix Worldgen Calibration 001?

The map on Phoenix Worldgen Calibration 001 is procedural, made by the game.

What settings and rules apply on Phoenix Worldgen Calibration 001?

The name of Phoenix Worldgen Calibration 001 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

What region hosts Phoenix Worldgen Calibration 001?

No region is published by Phoenix Worldgen Calibration 001. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 207.136.64.12:28115.

Which Rust version is Phoenix Worldgen Calibration 001 on?

Rust network protocol 2633 and build 165217 on Windows is what Phoenix Worldgen Calibration 001 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Phoenix Worldgen Calibration 001 for staying online?

Phoenix Worldgen Calibration 001 is not online at the moment; the last sighting was 34 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.

Wipe days

How often does a wipe happen on Phoenix Worldgen Calibration 001, and at what time?

Too few wipes are on record for Phoenix Worldgen Calibration 001 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 34 days 11 hours ago the current world was made.

What does a typical wipe day on Phoenix Worldgen Calibration 001 involve?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

Which meanings sit behind the tags on Phoenix Worldgen Calibration 001?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list Phoenix Worldgen Calibration 001 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Phoenix Worldgen Calibration 001 appear in?

The Rust Data Lab lists that include Phoenix Worldgen Calibration 001 are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Phoenix Worldgen Calibration 001 place?

Phoenix Worldgen Calibration 001 sits at #15,465 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on Phoenix Worldgen Calibration 001 tell you?

No live signal from Phoenix Worldgen Calibration 001 right now, which was last seen 34 days 11 hours ago.

Connection

How can you connect to Phoenix Worldgen Calibration 001?

You can connect by pressing F1 in Rust and entering client.connect 207.136.64.12:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.