Rust Data LabData lab · live
Live readings Servers11,649 Players46,030 Populated3,128 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Community · atomic number 15,338, its rank

POOPOOLOOPOO

Online 207.174.104.89:21001 checked 14m ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,338top 69%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 24
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 24/ 250
  4. 4 Ru Rustoria.co - … 21
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  5. 5 Ru Rustafied.com … 37
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 37/ 100
  6. 6 Ru Rustoria.co - … 122
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 122/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on POOPOOLOOPOO?

POOPOOLOOPOO runs a procedural map of size 3,000 with seed 1; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has POOPOOLOOPOO set, and what settings are in force?

Nothing in the name of POOPOOLOOPOO gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

Which location is POOPOOLOOPOO based in?

Nothing about a region is published by POOPOOLOOPOO. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 207.174.104.89:21001.

On what Rust version does POOPOOLOOPOO operate?

Rust network protocol 2634 and build 167781 on Linux is what POOPOOLOOPOO uses. The protocol must match for you to join; Steam will update your game.

How reliably does POOPOOLOOPOO stay online?

At the moment, POOPOOLOOPOO is online. The uptime it reports suggests it restarted roughly 8 days 14 hours ago. It was online for 151 of 168 hours in the last 7 full days, which is 90% uptime. On 20 October 2026, Rust Data Lab saw it for the first time.

Does POOPOOLOOPOO hold a steady performance?

Server fps averaged 146 over the last 48 hours, with 119 as the lowest. The entity count reached 47,419, including buildings, deployables and all other world items. Memory use peaked at 2,669 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does POOPOOLOOPOO wipe, and how often?

Too few wipes are on record for POOPOOLOOPOO to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 9 days 4 hours ago.

Lists and tags

Which meanings sit behind the tags on POOPOOLOOPOO?

The game's server browser reads the tags POOPOOLOOPOO publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does POOPOOLOOPOO come up?

These themed Rust Data Lab lists carry POOPOOLOOPOO: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does POOPOOLOOPOO place?

Player hours over the last week put POOPOOLOOPOO at #15,338, inside the top 69% of ranked servers.

What does the current player count on POOPOOLOOPOO tell you?

POOPOOLOOPOO currently shows 0 players across 10 slots. The seven-day average for this server is 0 players.

How to join

How can you connect to POOPOOLOOPOO?

You can connect by pressing F1 in Rust and entering client.connect 207.174.104.89:21001, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.