Rust Data LabData lab · live
Live readings Servers11,749 Players65,278 Populated3,453 Fresh wipes · 3h195 Sampled every 5 min

Element card · group Community · atomic number 8,301, its rank

Terabit.io

Online 207.174.41.154:28015 checked 6m ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 2
Rank · atomic number#8,301top 37%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5212:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:12 UTC6d ago 1 – running 0
Thu 15 Oct, 23:39 UTC13d ago 1 halved by day 2 6.9 days 0
Fri 9 Oct, 20:07 UTC19d ago 1 halved by day 1 6.1 days 0
Thu 1 Oct, 21:06 UTC FW27d ago 0 – 8 days 0
Thu 24 Sep, 21:06 UTC34d ago 1 halved by day 2 7 days 0
Fri 18 Sep, 02:56 UTC41d ago 1 halved by day 2 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru Rustoria.co - … 44
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  5. 5 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 48/ 100
  6. 6 Ru Rustoria.co - … 161
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Quick answers

from the figures on this page

Settings and map

What map is in play on Terabit.io?

The map on Terabit.io is procedural at size 3,500 with seed 1330446348, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Terabit.io?

Nothing in the name of Terabit.io gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Terabit.io sit?

Nothing about a region is published by Terabit.io. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 207.174.41.154:28015 is the address it uses.

On what Rust version does Terabit.io operate?

Rust network protocol 2635 and build 168909 on Linux is what Terabit.io uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Terabit.io stay up, and how reliable is its uptime?

Right now, Terabit.io is reachable. The uptime it reports suggests it restarted roughly 6 days 12 hours ago. For the last 7 full days, 158 of 168 hours were online, giving 94% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does Terabit.io perform?

In the last 48 hours, it averaged 203 server fps, with a low of 170. The entity count reached 70,602, including buildings, deployables and all other world items. Up to 3,310 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does Terabit.io wipe, and how often?

There is no next wipe to predict for Terabit.io, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 6 days 14 hours ago the current world was made.

How does Terabit.io look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 15 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Lists and tags

How should you read the tags on Terabit.io?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list Terabit.io publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Terabit.io come up?

These themed Rust Data Lab lists carry Terabit.io: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How does Terabit.io compare with other servers in the rankings?

Player hours over the last week put Terabit.io at #8,301, inside the top 37% of ranked servers.

What does the current player count on Terabit.io tell you?

Of 40 slots, 0 are taken on Terabit.io right now. A seven-day sample gives 0 players on average and 2 at the top. The busiest point in the last 48 hours came at 14:00 UTC, averaging 1 players.

How to join

What is the way to join Terabit.io?

Open the console with F1 in Rust and type client.connect 207.174.41.154:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players It has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.