Element card · group Community · atomic number 8,301, its rank
Terabit.io
Online 207.174.41.154:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:12 UTC6d ago | 1 | – | running | 0 |
| Thu 15 Oct, 23:39 UTC13d ago | 1 | halved by day 2 | 6.9 days | 0 |
| Fri 9 Oct, 20:07 UTC19d ago | 1 | halved by day 1 | 6.1 days | 0 |
| Thu 1 Oct, 21:06 UTC FW27d ago | 0 | – | 8 days | 0 |
| Thu 24 Sep, 21:06 UTC34d ago | 1 | halved by day 2 | 7 days | 0 |
| Fri 18 Sep, 02:56 UTC41d ago | 1 | halved by day 2 | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Terabit.io?
The map on Terabit.io is procedural at size 3,500 with seed 1330446348, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on Terabit.io?
Nothing in the name of Terabit.io gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
In what location does Terabit.io sit?
Nothing about a region is published by Terabit.io. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 207.174.41.154:28015 is the address it uses.
On what Rust version does Terabit.io operate?
Rust network protocol 2635 and build 168909 on Linux is what Terabit.io uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Terabit.io stay up, and how reliable is its uptime?
Right now, Terabit.io is reachable. The uptime it reports suggests it restarted roughly 6 days 12 hours ago. For the last 7 full days, 158 of 168 hours were online, giving 94% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does Terabit.io perform?
In the last 48 hours, it averaged 203 server fps, with a low of 170. The entity count reached 70,602, including buildings, deployables and all other world items. Up to 3,310 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
When does Terabit.io wipe, and how often?
There is no next wipe to predict for Terabit.io, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 6 days 14 hours ago the current world was made.
How does Terabit.io look on the day of a wipe?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 15 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.
Lists and tags
How should you read the tags on Terabit.io?
gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list Terabit.io publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Terabit.io come up?
These themed Rust Data Lab lists carry Terabit.io: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How does Terabit.io compare with other servers in the rankings?
Player hours over the last week put Terabit.io at #8,301, inside the top 37% of ranked servers.
What does the current player count on Terabit.io tell you?
Of 40 slots, 0 are taken on Terabit.io right now. A seven-day sample gives 0 players on average and 2 at the top. The busiest point in the last 48 hours came at 14:00 UTC, averaging 1 players.
How to join
What is the way to join Terabit.io?
Open the console with F1 in Rust and type client.connect 207.174.41.154:28015. The Launch Rust button on this page does the same job through Steam.