Element card · group Vanilla · atomic number 15,327, its rank
PMA Network
Online NA 207.174.43.172:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:21 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on PMA Network?
The map on PMA Network is procedural at size 3,000 with seed 1234, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has PMA Network set, and what settings are in force?
No gather rate appears in the name of PMA Network. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts PMA Network?
PMA Network gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 207.174.43.172:28015 is the address it uses.
On what Rust version does PMA Network operate?
On Linux, PMA Network is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does PMA Network stay up, and how reliable is its uptime?
At the moment, PMA Network is online. About 6 days 7 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 29 September 2026, Rust Data Lab saw it for the first time.
Is PMA Network known for smooth running?
Server fps averaged 239 over the last 48 hours, with 231 as the lowest. The maximum entity count was 44,122, covering buildings, deployables and all else in the world. The highest memory usage was 2,875 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on PMA Network?
The record holds too few of PMA Network's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 23 hours ago.
What does a typical wipe day on PMA Network involve?
Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.
Tags, lists
What should you understand from the tags PMA Network carries?
The game's server browser reads the tags PMA Network publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework; NA (North America): The server browser files it under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does PMA Network come up?
You will find PMA Network on the following Rust Data Lab lists: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does PMA Network hold among Rust servers?
Player hours for the past seven days give PMA Network #15,327, #1,502 in North America, and a place in the top 69% of ranked servers.
What does the current player count on PMA Network tell you?
Of 100 slots, 0 are taken on PMA Network right now. The past week gives an average of 0 players.
How to join
What is the way to join PMA Network?
You can connect by pressing F1 in Rust and entering client.connect 207.174.43.172:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://pma.network.