Element card · group Community · atomic number 6,270, its rank
Divine Nation
Online 207.48.196.211:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
Coming wipes
- 8d 20hThu 5 Nov, 19:00 UTCFW
- 36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:40 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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3
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4
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Rustoria.co - EU East Long 288/ 325
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5
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6
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Quick answers
from the figures on this pageMap and rules
What map is in play on Divine Nation?
Divine Nation runs a procedural map of size 4,000 with seed 12619; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is Divine Nation configured, and what rules apply?
No gather rate appears in the name of Divine Nation. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Divine Nation?
There is no region on record for Divine Nation. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 207.48.196.211:28015.
What Rust version does Divine Nation currently run?
On Linux, Divine Nation is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Divine Nation for staying online?
At the moment, Divine Nation is online. About 4 days 3 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does Divine Nation perform?
Server fps averaged 110 over the last 48 hours, with 96 as the lowest. The entity count reached 93,556, including buildings, deployables and all other world items. The highest memory usage was 3,345 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on Divine Nation?
Once a month is all Divine Nation wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 26 days 2 hours ago.
What does a typical wipe day on Divine Nation involve?
Averaged across its recent wipes, the busiest point drew 2 players. 1 hours after the latest wipe, the crowd peaked.
Lists and tags
What should you understand from the tags Divine Nation carries?
gmvanilla (Game mode): This is vanilla survival; mp75 (Max players): 75 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list Divine Nation publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Divine Nation appear in?
These themed Rust Data Lab lists carry Divine Nation: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Divine Nation place?
Player hours over the last week put Divine Nation at #6,270, inside the top 28% of ranked servers.
What does the current player count on Divine Nation tell you?
Divine Nation currently shows 0 players across 75 slots. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 03:00 UTC, when the average was 1 players.
How to join
What steps get you onto Divine Nation?
You can connect by pressing F1 in Rust and entering client.connect 207.48.196.211:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://divinenation.com.