Element card · group Modded · atomic number 15,323, its rank
[RD] TEST SERVER
Online 208.103.169.136:28010 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:31 UTC26d ago | 1 | – | running | 0 |
| Fri 25 Sep, 13:59 UTC33d ago | 1 | halved by day 4 | 7.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [RD] TEST SERVER?
The map on [RD] TEST SERVER is custom at size 5,200, with its file published for download from this page.
How is [RD] TEST SERVER configured, and what rules apply?
The name of [RD] TEST SERVER carries no gather rate. You get up to 4 players per group (quad). Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
What region hosts [RD] TEST SERVER?
Nothing about a region is published by [RD] TEST SERVER. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 208.103.169.136:28010.
What Rust version does [RD] TEST SERVER currently run?
On Linux, [RD] TEST SERVER is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does [RD] TEST SERVER stay up, and how reliable is its uptime?
Right now, [RD] TEST SERVER is reachable. The uptime it reports suggests it restarted roughly 29 hours ago. For the last 7 full days, 56 of 168 hours were online, giving 33% uptime. It first appeared to Rust Data Lab on 20 September 2026.
Is [RD] TEST SERVER known for smooth running?
Server fps averaged 30 over the last 48 hours, with 30 as the lowest. The maximum entity count was 49,781, covering buildings, deployables and all else in the world. The highest memory usage was 5,254 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
What is the wiping pattern on [RD] TEST SERVER?
The only wipe on [RD] TEST SERVER is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 26 days 4 hours ago. Wipes monthly, according to the schedule in its tags.
On [RD] TEST SERVER, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 46 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 4.
Tags, lists
What should you understand from the tags [RD] TEST SERVER carries?
The game's server browser reads the tags [RD] TEST SERVER publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): It has 0 slots; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [RD] TEST SERVER come up?
These themed Rust Data Lab lists carry [RD] TEST SERVER: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Player counts
What position does [RD] TEST SERVER hold among Rust servers?
Player hours over the last week put [RD] TEST SERVER at #15,323, inside the top 69% of ranked servers. The quad ranking puts it at #626.
How full is [RD] TEST SERVER right now?
A snapshot of [RD] TEST SERVER shows 0 players online. The past week gives an average of 0 players.
Connection
What is the way to join [RD] TEST SERVER?
You can connect by pressing F1 in Rust and entering client.connect 208.103.169.136:28010, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://rustdecay.com/.